Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2018.2.0a1
Issue ID
995385
Regression
Yes
Texture Type changes are ignored in 2018.2
To reproduce:
1. Open project
2. Select 'WarningSign'
3. Change its texture type in inspector, apply changes
Expected vs Actual: changes should be applied
Reproduced: 2018.2.0a1(f0f6225eae35)
Not reproducible: 5.6.5p1, 2017.1.3f1, 2017.2.1p3, 2017.3.0p4, 2018.1.0b5, 2018.2.0a1 (5ccee7a85d40)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used
Add comment