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[Android] Unable to override Android app screen orientation when the cus...
Reproduction steps:1. Open the attached project “reproProject”2. Build and Run the Project on Android3. Lock the screen orientation ... Read more
GameObjects are not created properly when a scene is created from a temp...
Reproduction steps:1. Open the attached project "ScenedTest"2. Right-click "Scenes/DefaultScene" and select "Create/Scene Template F... Read more
Realtime reflection probe not updating when using "forward+" renderer in...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/test.unity” Scene3. Enter the Play Mode4. Observe Ex... Read more
[Android] IL2CPP build error occurs when method first parameter is an un...
Reproduction steps:1. Open the attached project “il2cppProject”2. Build and Run the Project for Android3. Observe the Console Window... Read more
The Scene is marked dirty when opening the Project
Reproduction steps:1. Open the attached “ASDQWE” project2. In the Hierarchy Window, observe the active Scene Expected result: The ac... Read more
[Vector Graphics] Resolution loss and artifacts when importing SVG with ...
Reproduction steps:1. Open the attached project "ReproProj"2. Open the “/Assets/Scenes/SampleScene.unity” Scene3. Enter the Play Mod... Read more
[Linux] Scene view rotates when right-clicking and moving the mouse vert...
Reproduction steps:1. Create a new 3D project2. In the Scene View, hold down the right mouse button and drag it vertically beyond th... Read more
Lens Flare (SRP) is not occluded when TAA is enabled for Scene Camera an...
Reproduction steps:1. Open the attached project “LensFlareBug”2. Open Scene “Assets/OutdoorsScene.unity”3. In the Hierarchy right-cl... Read more
Projects are not opening due to an Infinite Loop when a Script with the ...
How to reproduce:1. Open the user-attached “AddressablesShaders.zip” Project Expected result: The Project opensActual result: The Un... Read more
"Graphics.CopyTexture called with region not fitting in source element.....
Reproduction steps:1. Open the attached project “CopyTextureRT”2. Observe the Console Expected result: No errors in the ConsoleActua... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used