Search Issue Tracker
Won't Fix
Votes
0
Found in
2017.3.0f3
Issue ID
994137
Regression
No
Starting a thread for a server freezes Editor on play
To reproduce:
1) Open attached project
2) Open the "MainMenu" scene
3) Select the "GOGame" GameObject
4) Click "Start Single Server" in the inspector
5) Click the Play button
It freezes
Reproduced in 2017.1.0f3, 2017.3.0f3, 2018.1.0b5
==========
Hello,
There are a number of issues in the Unity Editor when trying to interrupt/abort blocked threads. These issues have largely been addressed with the new scripting runtime (aka .NET/Mono Upgrade).
I have verified that this issue is indeed fixed when using the new scripting runtime. This issue will not be fixed in the legacy/old Mono scripting runtime.
Thanks,
Jonathan
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Active Targets section text in Graph Inspector is truncated despite available space
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- Shader Graph Node information is briefly displayed in Graph Inspector when clicking on Category in the Blackboard
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
Add comment