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Licensing Client fails to launch when opening Unity Hub
Reproduction steps: 1. Open the Unity Hub 2. Observe the Unity Hub Expected result: Unity Hub opens Actual result: Unity Hub fails... Read more
Sprite Atlas Inspector preview disappears when entering Play mode unless...
Reproduction steps: 1. Open the attached “IN-94119” project 2. Inside Project Settings > Editor, set Sprite Atlas Mode to anything o... Read more
Portion of the Game view Window stops registering mouse events when swit...
Reproduction steps: 1. Make sure a display with touch screen is available for testing 2. Open the attached “IN-93467.zip” project ... Read more
visionOS Players are minimized when Guided Access is turned on
How to reproduce: 1. Open the “IN-94474.zip” project 2. Build and Run to open the Xcode project 3. Turn on “Guided Access mode” o... Read more
Addressables return incorrect Download Size when using GetDownloadSizeAs...
Reproduction steps: 1. Open the attached “IN-94242” project 2. Switch to the Android build platform 3. Open the scene “Kernel” (... Read more
Static Editor Flags dropdown list is cut off when Inspector Window is do...
Reproduction steps: 1. Create and open any new project 2. Make sure Default Editor Layout is used 3. Select any GameObject from t... Read more
[APV] Spots of bad lighting appear on assets when the lighting is genera...
Reproduction steps: 1. Open the attached “repro_IN-94038“ project 2. Open the “Assets/Streets of London/Scenes/Streets of London.u... Read more
Console errors are thrown when resolving Scene view shortcut conflicts w...
How to reproduce: 1. Create and open a new project 2. Enable the "Shortcut Helper Bar" in Edit > Preferences > General 3. Open Ed... Read more
GameObject cannot be disabled when an Animator references an Animation C...
How to reproduce: 1. Open the “AnimatorSetActive.zip“ project 2. Open the “UnityBug-AnimatorSetActive“ Scene 3. Enter Play Mode ... Read more
Environment Samples count resets to 2048 when entering a higher number
Reproduction steps: 1. Open the attached “EnvironmentSampleIssue” project 2. Open the “Assets/Scenes/SampleScene” Scene 3. In the... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL