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Fixed
Fixed in 6000.2.0b1, 6000.3.X
Votes
0
Found in
2022.3.57f1
6000.0.37f1
6000.1.0b5
6000.2.0a2
6000.3.0a1
Issue ID
UUM-96907
Regression
No
[APV] Spots of bad lighting appear on assets when the lighting is generated in a Scene
Reproduction steps:
1. Open the attached “repro_IN-94038“ project
2. Open the “Assets/Streets of London/Scenes/Streets of London.unity“ Scene
3. Bake the lighting (“Window → Rendering → Lighting → Generate Lighting“)
4. Open the Game view and observe the front of the “POSH B“ GameObject
Expected result: There are no issues with the lighting
Actual result: There are spots of bad lighting on the building
Reproducible with: 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2
Reproducible on: Windows 10 (22H2), Windows 11 (user’s environment)
Not reproducible on: No other environments tested
Notes:
* Reproducible in Player when built after baking
* Spots can also be visible on other buildings in the Scene
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Resolution Note (fix version 6000.2.0b1):
Improved SpotLight baking speed by implementing tighter culling test during their injection into the light grid.