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0
votes
By Design

[Mac] Screen tearing when moving around the scene in play mode

Themes

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May 04, 2018

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Version/s: 2018.1.0b11, 2018.1.0f2

How to reproduce: 1. Open the attached Unity project 2. Open scene named "SampleScene" 3. Press "Play" button 4. Move around with "W... Read more

0
votes
Not Reproducible

Animation window cannot be resized when it is docked under the Animator ...

Themes

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May 23, 2018

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Version/s: 2018.1.0a3, 2018.1.1f1

To reproduce: 1. Undock the Animator window 2. Undock the Animation window and dock it under the Animator window 3. Try to resize t... Read more

0
votes
Postponed

[Avatar] Hovering mouse over bones in avatar configuration editor doesn'...

Animation

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May 23, 2018

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Version/s: 2018.2.0a1

Steps to reproduce: 1. Open attached project 2. Open Avatar Configuration for character found in Assets folder 3. Zoom in on bones ... Read more

0
votes
Fixed

[iOS] Delayed call gameObject.SetAction() makes UI disappear

uGUI

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May 17, 2018

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Version/s: 2018.1.0b9, 2018.1.0f2

Reproduction steps: 1. Open the attached project "UI Bug Report.zip"; 2. Open the Bug Test scene; 3. Build an iOS XCode Project; 4. ... Read more

0
votes
Duplicate

Parent game object triggers child game object's collider when they are c...

Physics

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Apr 28, 2018

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Version/s: 2018.2.0a8, 2018.2.0b2

Repro steps: 1. Open QA attached project "repro" 2. Enter Play Mode 3. Observe the Console Expected: OnTriggerEnter is called when ... Read more

0
votes
Fixed

[MacOS] Exclusive Fullscreen mode launches into windowed mode when "Allo...

MacOS

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May 24, 2018

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Version/s: 2018.2.0b11

In the Player Settings -> Resolution & Presentation, if user chooses to launch Player into Exclusive Fullscreen mode without checkin... Read more

0
votes
Fixed

The Editor crashes in Texture_CUSTOM_Internal_GetWidth upon accessing th...

Graphics - General

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May 23, 2018

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Version/s: 2018.1.1f1

To reproduce: 1. Open the attached project (TextureDownload.zip) 2. Open the SampleScene 3. In Play mode, press Space Expected: Ed... Read more

0
votes
Fixed

[.NET 4.6] Unexpected GC allocations in List.AddRange

Mono

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May 23, 2018

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Version/s: 2018.1.0f2

To reproduce: 1. Open the attached project (AddRange2.zip) 2. Open the SampleScene 3. Enter Play mode 4. Open the Profiler, search ... Read more

0
votes
Not Reproducible

The Editor crashes in AnimatorStateMachine::CheckConsistency after impor...

Animation

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May 24, 2018

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Version/s: 2017.3.0a1, 2018.1.1f1

To reproduce: 1. Open the attached project (2018.zip) 2. Reimport the CharacterAnimator_NEW asset Expected: the Editor doesn't cra... Read more

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