Search Issue Tracker
Active
Under Consideration for 1.12.X
Votes
0
Found in [Package]
1.12.0
Issue ID
ISXB-1400
Regression
No
Portion of the Game view Window stops registering mouse events when switching between touch and mouse input
Reproduction steps:
1. Make sure a display with touch screen is available for testing
2. Open the attached “IN-93467.zip” project
3. Open the “SampleScene”
4. Enter the Play mode
5. Move the mouse cursor around in the Game view
6. Observe input logs in the Console
7. Press '1' on the keyboard to switch input
8. Move the finger around in the Game view
9. Observe input logs in the Console
10. Press '1' on the keyboard to switch input back
11. Move the mouse cursor over the Game view
12. Observe input logs in the Console
Expected result: The whole Game view Window triggers mouse events
Actual result: Left side of the Game view does not trigger any mouse events
Reproducible with: 1.7.0 (2021.3.48f1, 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2), 1.12.0 (2021.3.48f1, 2022.3.57f1, 6000.0.37f1, 6000.1.0b5, 6000.2.0a2)
Reproducible on: Windows 11
Not reproducible on: No other environment tested
Note:
- Removing focus from the Game view Window and then switching back to Game view fixes the issue
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- [URP] All materials render black when building via batchmode or without rendering Scene/Game view in Editor if Decal renderer Technique is set to "Automatic"
- Player Tags list shows extra blank space behind the scrollbar in the "Player Tags" settings window
- Edit Angular Limits gizmo handles are small and easy to miss-click in the Scene view
- Duplicate Player Tag save fails silently with no error or validation message
- Letters on the left side move further as Letter Spacing is increased when Advanced Text Generator is used and Alignment is set to Center
Add comment