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0
votes
Duplicate

Texture displayed incorrectly when Texture Shape is set to Cube

Texture

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Apr 07, 2021

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Version/s: 2019.4.23f1

How to reproduce: 1. Open the attached project "cubemap.zip" 2. Select "lowsettings_cubemap" (Assets > Materials_Textures > Textures... Read more

0
votes
Fixed

[WebGL] "Unable to open archive file" error is thrown in Build when "Com...

Addressable Assets

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Apr 08, 2021

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Version/s: 2019.4, 2019.4.22f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project's Scene labeled "BasicReference" 2. Enter the Play Mode 3. In the Game View, Press th... Read more

0
votes
Fixed

Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...

Package: Rider

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Apr 09, 2021

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Version/s: 3.0.5

How to reproduce: 1. Open any Unity project or create a new one 2. Open Window>Analysis>Profiler 3. Set it to profile Editor instead... Read more

0
votes
Fixed

Creating a new code file causes long stalls in SyncVS.PostprocessSyncPro...

Package: VS Code

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Apr 09, 2021

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Version/s: 1.2.3

How to reproduce: 1. Open any Unity project or create a new one 2. Open Window>Analysis>Profiler 3. Set it to profile Editor instead... Read more

3
votes
By Design

[URP] Overlay Stack Camera causes all stencil tests to pass when custom ...

Package: Scriptable Render Pipeline Universal

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Mar 16, 2021

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Version/s: 7.5.1

Reproduction steps: 1. Open the attached project ("stencilPostEffectTest.zip") 2. Open the "SampleScene" scene 3. Select StackCamera... Read more

0
votes
Fixed

[URP] Render Pass order is different between Unity 2019 and Unity 2020+

Package: Scriptable Render Pipeline Universal

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Mar 31, 2021

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Version/s: 7.6.0

Reproduction steps: 1. Open the attached project "OutlineRepro.zip" 2. Open Scene "SampleScene" Expected result: The cube in the sc... Read more

0
votes
Won't Fix

SmartMerge with UnityYAMLMerge tool fails when using Sourcetree

Package: Version Control

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Dec 02, 2020

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Version/s: 2019.4, 2019.4.9f1

How to reproduce: 1. Download the provided "PreMerge" and "Master" projects 2. Make a repository on GitHub 3. Push the "Master" proj... Read more

0
votes
Fixed

[Input System] Devices are reassigned to the wrong users after adding a ...

Package: Input System

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Apr 08, 2021

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Version/s: 1.1.0-preview.3

How to reproduce: 1. Open the user's attached project "BugTest.zip" 2. From the Project tab, open Assets/Scenes/SampleScene.unity 3.... Read more

0
votes
Fixed

[HDRP] Global Settings ignore the path set via Fix All in HDRP wizard

Package: Scriptable Render Pipeline HD

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Apr 09, 2021

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Version/s: master

When setting up a project with HDRP wizard we can choose where to store assets. The path is ignored by GlobalSettings asset. See the... Read more

4
votes
By Design

SRP Batcher is not compatible due to property being declared outside of ...

Shader System

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Mar 23, 2021

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Version/s: 2020.3, 2020.3.0f1, 2021.1, 2021.2

How to reproduce: 1. Create a new project using the Universal RP template 2. Import the provided Shader 3. In the Project Window, se... Read more

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