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0
votes
Duplicate

When scaling floating window with maximize button window isn't correctly...

Editor - Other

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Jul 05, 2018

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Version: 2018.3.0a4

Steps to reproduce: 1. Create new project 2. Detach any window (most noticeable with Game window) 3. Press maximize button in the to... Read more

0
votes
Fixed

[Mac] Crash in Compute Shader where adding the same faulty code used to ...

Shaders

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Jul 04, 2018

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Version: 2018.2.0b9

Steps to reproduce: 1. Open user-attached project 2. Open file "00_LODBitonicSortingCS" 3. Add the following code right before "Data... Read more

0
votes
Not Reproducible

Empty project build throws NullReferenceException in the console

Deployment Management

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Jul 09, 2018

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Version: 2018.3.0a4

To reproduce: 1. Create a new Unity project 2. Build for standalone Expected result: an empty project is built without errors Actua... Read more

0
votes
Fixed

Disc area light gizmo appears broken when scaled in the scene viewport

Shadows/Lights

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Jul 09, 2018

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Version: 2018.3.0a3

Steps to reproduce: 1. Download the attached project and open SampleScene 2. In the Hierarchy panel, or in the Scene view, select th... Read more

0
votes
Active

[HDRP + Nested Prefabs] Creating HDRP prefab causes mass error spam

Scene Management

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Jul 09, 2018

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Version:

Steps to repro 1. Download book of the dead from the asset store 2. Create a prefab from the "props" object in the Forest_Environme... Read more

0
votes
Fixed

WaitForSecondsRealtime instance can't be reused

Scripting

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Jul 08, 2018

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Version: 2017.4.6f1

Steps to reproduce: 1. Download and open the attached project 2. Enter playmode 3. Observe Console logs Expected result: each loop ... Read more

0
votes
Active

At lower framerate Editor skips OnPointerUp and OnPointerClick events

UI

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Jul 02, 2018

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Version: 2017.1.4p2

How to reproduce: 1. Open user's project 2. Press Play 3. Double-Click Game Window Expected result: Six events, two OnPointerDowns,... Read more

0
votes
Fixed

[UWP] [IL2CPP] MSAL: Error trying to serialize the value to be written t...

Universal Windows Platform

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Jun 30, 2018

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Version: 2018.2.0b10

Steps to reproduce: 1. Download attached project 2. Build UWP project with IL2CPP backend. 3. Edit Il2CPP file "\VS Solution\Il2CppO... Read more

0
votes
Active

[Android] Shader's large float2 constants array cause bad performance on...

Mobile

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Jun 22, 2018

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Version: 2018.3.0a3

Steps to reproduce: 1) Download attached project and open in Unity 2) Build and Run project on a device 3) Make sure "Use pre-defin... Read more

0
votes
Fixed

Editor crashes while using Flythrough mode in scene view when particle s...

Shuriken

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Jul 09, 2018

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Version: 2018.3.0a4

Editor crashes while using Flythrough mode in scene view when particle system game object is selected in the hierarchy after a few o... Read more

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