Search Issue Tracker
Volumetric Cloud shadows jitter when moving in Scene/Game view
How to reproduce:1. Open attached project "case_1355981.zip"2. Enter Scene "CloudShadow" (Assets>1355981_CloudShadow)3. In the Sc... Read more
IL2CPP Player crash
Reproduction steps:1. Open the user's attached project "BugRepro.zip"2. Go to Assets > Scenes and open "SampleScene.unity"3. Go t... Read more
Building project results in multiple ENABLE_UNITY_COLLECTIONS_CHECKS war...
Reproduction steps:1. Open the attached project "BuildWarnings.zip"2. Build the project3. Observe the Console Expected result: no wa... Read more
ScrollBar in Slider is not in the same position as mouse cursor when usi...
How to reproduce:1. Open the attached project "UIT Bug report.zip"2. Open the "SampleScene" Scene (Assets>Scenes>SampleScene)3... Read more
Crash on opening built Player when using Generic MonoBehaviour
How to reproduce:1. Open the "Bugs.zip" attached project2. Run the "Bugs.exe" in the "Build" folder from the project's directory Rep... Read more
[VFX Graph] ShaderGraph's Object Space to Tangent Space or vice versa c...
How to reproduce:1. Import the attached package to HDRP project2. Open the Game View Expected result: VFX Sphere looks the same as t... Read more
[XR][Oculus] TouchScreenKeyboard reports state "Visible" even if the <us...
Reproduction steps:1. Download the attached user's project "KeyboardMinRepro.zip"2. Build and Run on Oculus Quest 1/23. Wiggle the j... Read more
Physics simulation and FixedUpdates are run during the splashscreen
How to reproduce:1. Open the project "positionBug"2. Enable the Development Build checkbox (File > Build Settings > Developmen... Read more
Build crashes with Unexpected mark stack overflow Error when building wi...
How to reproduce:1. Open user-submitted project2. Navigate to Edit --> Project Settings --> Player --> Other Settings3. Mak... Read more
[Animation Rigging] Bone Rendered does not render bones when they are dr...
Reproduction steps:1. Open the attached project "case_1361819_Repro.7z"2. Open Assets > SampleScene3. Select "Bandit" GameObject ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used