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0
votes
Won't Fix

Mouse cursor on Unity Editor window is transparent when using Wacom Scre...

Input

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May 31, 2018

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Version/s: 2018.1.0f2

Using Wacom Screen Tablets, such as Wacom Cintiq Pro, mouse cursor becomes transparent when hovered on the Unity Editor window if Wi... Read more

0
votes
Not Reproducible

Crash in WalkTypeTree when creating a prefab during animation preview

Asset Import Pipeline

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Jul 03, 2018

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Version/s: 2017.3.1f1

To reproduce: 1. Open the attached project (prefabCrash.zip) 2. Open the "test" scene 3. Select the Sprite object in the Hierarchy ... Read more

0
votes
Fixed

Particle System Min/Max Particle Size params are applied incorrectly whe...

Shuriken

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Jun 29, 2018

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Version/s: 2017.4.6f1

Steps to reproduce: 1. Open User-attached project 2. Open Scene ("PlasmaExplosionText") 3. Alternate between "FullSize" and "SmallSi... Read more

0
votes
Active

[Improved Prefabs] Prefab preview in Inspector doesn't update until rese...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Create a cube prefab 2. Select the Cube prefab asset 3. Lock the Inspector 4. Go into Prefab Mode of the Cube prefab 5. Us... Read more

0
votes
Fixed

[MSE] Crash in GizmoManager::BuildGizmosFromGameObjectRecursive after ad...

Themes

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1MmcioZ-Z2MITlcrOLFFvc347lOhw3ra3 2. Open 'Additive... Read more

0
votes
Fixed

[Vulkan][Android] Application is rendered with visual artifacts on Googl...

Mobile

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Jun 21, 2018

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Version/s: 2018.2.0b9

How to reproduce: 1. Open attached "IncorrectColors" project 2. Build "SampleScene" to Android device and launch the application Ex... Read more

0
votes
Active

Removing assetBundleName line in meta file doesn't update it in the editor

Asset Importers

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Jul 03, 2018

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Version/s: 2017.2.2f1

To reproduce: 1. Open the attached project (occtest.zip) 2. Select the Brick texture and set its asset bundle label to "myassetlabe... Read more

0
votes
Won't Fix

[Improved Prefabs] 'Delete' menu item should be disabled when root GameO...

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Select a root GameObject 4. Click 'Edit'... Read more

0
votes
Fixed

[Improved Prefabs] Context menu behaves inconsistently in Prefab Mode

Scene Management

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps: 1. Add GameObject and make a prefab out of it 2. Open Prefab Asset in Prefab Mode 3. Right-click on root GameObject 4. Right-... Read more

0
votes
Fixed

[Lighting] Baked lightmap data is lost in Play mode if lightmapped objec...

Global Illumination

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Jul 03, 2018

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Version/s: 2018.3.0a4

Steps to repro: 1. Download attached project: https://drive.google.com/open?id=1Kbhgw2K8Zv_nJbkpNOr_DhyHQUmPVn6H 2. Open 'Lamp' sc... Read more

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