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Cannot update nested children of Serialized Class when in Custom Editor ...
How to reproduce:1. Open the user-submitted project2. Select the "Editor Window Bug" Menu Item (Window > Unity Bugs > Editor W... Read more
Simulated Touchscreen does not trigger a button click Events when pressi...
Reproduction steps:1. Open the user's attached project2. Open SampleScene in Assets/Scenes3. In the Main Menu select Window->Anal... Read more
Material preview perspective changes after viewing Skybox Material when ...
How to reproduce:1. Open the user's attached project2. Open a new Inspector window tab by right-clicking any window tab and selectin... Read more
Running TestRunner in PlayMode sets runInBackground to True and doesn't ...
Steps to reproduce:1. Download and open the project "New Unity Project.zip"2. Disable the option Run In Background (Edit > Projec... Read more
Burst compiled job is completed few times slower than IL2CPP
How to reproduce:1. Open the attached project “BurstPerformance.zip” and select SampleScene (Assets/Scenes/SampleScene.unity)2. Go t... Read more
[Stadia] Flickering/green dots appear after splash screen
Reproduction steps:1. Open the attached project ("1351700.7z")2. Build and run the project to the Stadia platform Expected result: A... Read more
When “Baked Lightmap” is selected in Draw mode menu (Scene view) the Lig...
How to reproduce:1. Open SampleScene from the “Lightmap ExposureTest.zip” project2. In the Scene view control bar set Draw Mode as “... Read more
[Metal][HDRP] Error creating pipeline state (Hidden/HDRP/CopyDepthBuffer...
When launching the HDRP graphic test on Metal, very often an error happen. Unhandled log message: '[Error] Metal: Error creating pip... Read more
PNG import fails when file is still being written to
If Unity starts to import a PNG file while it's still being written to then the import will fail.We should check if there's anything... Read more
Input Package deserializing JSON multiple times when entering/exiting pl...
Using Unity 2022.1.0a7 1. Import this project: https://github.cds.internal.unity3d.com/unity/se.perf.lostcrypt2. Run the "EnterExitP... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used