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InvalidOperationException error appears when using a custom audio search...
Reproduction steps: 1. Open the attached “IN-93481” project 2. Open the Search window (Window → Search → New Window) 3. Observe t... Read more
UGUI elements do not stay centered when resizing a floating Game view Wi...
How to reproduce: 1. Create and open a new URP / HDRP project 2. In Hierarchy create UI > Panel 3. Select the Panel GameObject an... Read more
Error "Assertion failed on expression: 'i->previewArtifactID == found->s...
Reproduction steps: 1. Open the attached project "ReproProj" 2. In the Project window, right-click the “Assets“ folder and select ... Read more
UI Toolkit Transition Animation is ignored when background-size property...
Reproduction steps: 1. Open the attached “AnimationBug.zip” project 2. Open the “SampleScene” 3. Enter the Play mode 4. Hover th... Read more
Unity icon is poorly visible in the "Build Profiles" window when "Dark" ...
*Steps to reproduce:* # Create a new project # Verify that the "Dark" editor theme is selected. If not, please change it. # Go... Read more
"ShaderGraph" misses a space in the "Project Settings" section
*Steps to reproduce:* # Create a new project # Go to Edit ->Project Settings # Find "ShaderGraph" item # Observe the title, ... Read more
UI Builder inspector’s checkbox fields can be activated when clicking an...
Steps to reproduce: 1. Create a new project 2. Create and open a new UI Document (Assets → Create → UI Toolkit → UI Document) 3. Add... Read more
Copying and pasting Animator Transitions leads to unexpected behaviour
*Steps to reproduce:* # Open a Unity Project # Open Undo History via Ctrl + U. Keep this open and viewable # Create a new Anim... Read more
USS styles fail to inherit correctly when contentContainer is overridden...
Reproduction steps: 1. Open the attached “IN-91495.zip” project 2. Open Assets > Scripts > BugUITKInheritance.uss 3. Open Assets... Read more
"Browse" button for Xcode in the "Build Profiles" window is too big
*Steps to reproduce:* # Install 6000.1.0b5 build with "tvOS" module # Create a new project # If Xcode is installed please remo... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Main Camera rendering is being overwritten by a UI Camera when using multiple cameras with URP and the second camera's background type is set to "Uninitialized"
- VisualTreeAsset has significantly increased memory allocation size at runtime when the project is built with IL2CPP scripting backend
- NullReferenceException is logged when cancelling Shader Graph recovery of an already deleted Shader Graph
- White Edges appear during Camera movement in runtime when using FSR2 with Motion Vectors and Exposure enabled
- Lens Flare renders without occlusion when the light source is obstructed by solid objects when running on Android using OpenGL