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Cannot run Generated XCode project for Mac Build due to codesign errors ...
How to reproduce:1. Open the attached project2. Open Build Settings3. Check "Generate Xcode Project"4. Build the project for OSX Rep... Read more
[XR][Android][URP][Shader Graph] Shader graph shaders are not rendering ...
Shaders that are created using the Shader Graph do not render on Android when using instancing. Read more
Enum values can't be changed in the Inspector when saving them in a Scri...
How to reproduce:1. Open the user attached project2. Create a Scriptable Object asset via Assets -> Create -> Enum Test3. Open... Read more
Uninformative logs are printed in the Console after doing "Reimport All"
How to reproduce:1. Create a new project2. Right-Click on any asset in the Project view > Reimport all3. Check the Console after ... Read more
Canvas UI elements are not interactable when Canvas Screen Space - Camer...
Canvas UI elements are not interactive when Screen Space - Camera property Plane distance is less than zero and Camera Projection is... Read more
UploadHandlerFile.contentType cannot be set and always returns "text/plain"
Steps to reproduce:1. Download attached project2. Open "Main" scene3. Enter play mode4. Check Console window Results: UploadHandlerF... Read more
GameObject with Cloth component is Rendered in its default for 1 frame w...
Steps to reproduce:1. Open user's attached project2. Open "OffscreenProblem2" scene3. Enter Play mode4. Notice the Cloth being Rende... Read more
A new Console output makes the last selection lose its highlight color
Reproduction steps:1. Open "ConsoleScrolling.zip" project and "SampleScene" scene2. Enter Play mode3. Pause Play mode4. Click on any... Read more
[Profiler] Frame key deactivates on resuming editor on selecting Profile...
Frame key deactivates on resuming editor on selecting Profiler Modules values Steps to Reproduce: 1. Create a new Project2. Open Win... Read more
The Animator window defaults its layout when opened
Reproduction steps:1. Create a New Project2. Open the Animator window3. Resize the separator line in the middle of the window4. Clos... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes