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1
votes
Fixed

[IAP] Building the project with IAP enabled results in failure and Error...

IAP

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Jun 20, 2017

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Version/s: 5.3.7p2

The issue only appears with Unity 5.3 when Build Target is set to iOS or WebGL. Steps to reproduce: 1. Open User's attached projec... Read more

0
votes
By Design

CompositeCollider2D does not get hit by Physics2D raycast

Physics2D

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Jun 20, 2017

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Version/s: 5.6.1p4

Set geometry type to polygon. Outline works as edge collider which doesn't have "interior" which could be hit by raycast To reprod... Read more

0
votes
Not Reproducible

[WebGL][FF Win] Camera flag "don't clear" not working with new webglCont...

WebGL

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Jun 20, 2017

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Version/s: 2017.2.0a4

-e: with the introduction of webglContextAttributes option for overriding said attributes the "don't clear" flag on the camera can b... Read more

0
votes
By Design

[MSE] Lighting settings don't change when editing multiple scenes and ne...

Global Illumination

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open attached project "Lighting Test.zip". 2. Open Lighting settings window, and observe that "Scene_1" and "Scene_... Read more

0
votes
Won't Fix

[UNet] Buttons are not clickable when using world space canvas with UNet

Networking

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Jun 15, 2017

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Version/s: 5.6.1f1

To reproduce: 1. Open project attached by the user 2. Build and run it for desktop 3. Open "loading" scene from Assets->Scenes in Ed... Read more

0
votes
Fixed

Player crashes when pressing Alt-F4 on full screen mode when it is build...

OpenGL

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Jun 20, 2017

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Version/s: 5.5.4p1

Player crashes when pressing Alt-F4 on full screen mode when it is build using OpenGLCore Steps to reproduce: 1. Open attached proj... Read more

5
votes
Won't Fix

Terrain grass is not affected by the Wind Zone

Terrain

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Jun 18, 2017

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Version/s: 5.6.1p1

To reproduce: 1. Download Unity project "GrassWindIssues.zip" from the link provided by the user 2. Open "Main" scene 3. Go into Pla... Read more

0
votes
Fixed

Shaded Wireframe shading mode does not display wireframes on the terrain

Shaders

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Jun 20, 2017

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Version/s: 5.6.1p4

Steps to reproduce: 1. Open user attached project (Wirefrime) 2. Open Scene.unity 3. Select shading mode to Shaded Wireframe 4. Obse... Read more

0
votes
Duplicate

CalculatePath() fails to find a path between two valid connected locations

AI

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Jun 21, 2017

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Version/s: 2017.1.0b10

Steps to reproduce: 1. Open the attached project(PathBug.zip) 2. Open the Assets/BadPath.unity scene 3. Play the scene (Ensure the N... Read more

0
votes
Fixed

[.NET 4.6] Editor crashes if an assembly was built with a reference to a...

Scripting

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Jun 20, 2017

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Version/s: 2017.1.0b10

Steps to reproduce: 1. Open the attached project(AssembliesWithDifferentBuildNumberCrash.zip) 2. Select the asset named "Slave Scrit... Read more

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