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[Linux] Editor is much darker if Linear Color Space is used instead of G...
To reproduce:1) Create a new project2) Open Player Settings -> Other Settings3) Change Color Space from Gamma to Linear Expected:... Read more
Mesh assets generated in earlier versions of Unity do not open in 2018.3
Steps to reproduce:1. Create a new project2. Import attached asset and its meta file Expected result: mesh imports fine, visible in ... Read more
The "Cinemachine Track" breaks after project reload, warning "Track cann...
Reproduction steps: 1. Open "MinimalRepro" project2. Select "GameObject" in the Hierarchy window3. Drag "Main Camera" into the Timel... Read more
[iOS] Automatic dsym uploading doesn't log on first build or Archive
Reproduction steps:1. Create a new Unity project.2. Enable Unity Services (Window > General > Services).3. Build and open an X... Read more
There’s a significant pause before a first Debug.Log is executed after w...
Repro steps:1. Open user attached project2. Enter Play Mode and press either one of the buttons in the Game View3. Observe the messa... Read more
[Linux] Creating new project with HDRP throws error: Kernel 'KSampleCopy...
To reproduce:1) Open Unity Hub2) Create a new project, while creating it, select "HDRP" Template After project opens, you will notic... Read more
Particle System using Texture Sheet Animation with Sprites gets wrong UV...
Reproduction steps: 1. Open "UnityTestProject.zip" project2. Open "ParticleAtlas" scene3. Enter Play mode4. Notice that the left Par... Read more
The normal skybox is used when editing prefabs in isolation mode instead...
How to reproduce:1. Create a new project2. Add a cube to the scene and create a prefab from it3. Open the prefab in isolation mode a... Read more
Remapped materials material selector only works once
Steps to reproduce : Import attached fbx Select in the project view Click the Materials tab in the Inspector Window Open the Materia... Read more
Loading asset bundles takes a lot of time on A10 chipset devices or lower
To reproduce:1. Open users attached project "SyncLoadBundleStall.zip"2. Build for iOS3. Deploy the Xcode project to an iOS device4. ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used