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65
votes
Fixed

isDebugBuild returns False in the Editor when its value is checked after...

Package: Scriptable BuildPipeline

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Feb 26, 2021

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Version/s: 2018.4, 2019.4, 2020.2.5f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Open the attached project "Case_1317834" 2. Build the project 3. Observe the Console Window Expected result: i... Read more

53
votes
Active

Calculate Asset Dependency List is very slow during Addressables build w...

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2018.4.28f1, 2019.4.3f1, 2019.4.16f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the user's attached project 2. Select Window/Analysis/Profiler and enable Deep Profile 3. Set Profiler m... Read more

0
votes
Fixed

Building addressables for il2cpp fails with unclear error when il2cpp no...

Package: Scriptable BuildPipeline

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May 23, 2022

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Version/s: 1.20.0

Reproduction steps: 1. Open the user's project 2. Open the Addressables Group window 3. Choose Build > New Build > Default Build ... Read more

0
votes
Won't Fix

Build cache doesn't take defines into consideration

Package: Scriptable BuildPipeline

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Jun 23, 2022

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Version/s: 1.19.6

How to reproduce: 1. Open the user’s attached project 2. Go to Window -> Asset Management -> Addressables -> Groups 3. Select Bui... Read more

3
votes
Won't Fix

High memory usage when in WriteSerializedFiles step while building Addr...

Package: Scriptable BuildPipeline

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Apr 08, 2022

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Version/s: 1.21.1

How to reproduce: 1. Open the user attached project (unityclient2020.zip) on a machine with 16GB of RAM 2. Open the "Addressable G... Read more

0
votes
Fixed

Material's transparency is ignored when loaded from AssetBundle with Add...

Package: Scriptable BuildPipeline

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Nov 14, 2021

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Version/s: 2021.2, 2021.2.2f1, 2022.1

Reproduction steps: 1. Open the attached 'HDRPAddressableMaterial' project 2. Go to 'Window -> Asset Management -> Addressables -> G... Read more

0
votes
Fixed

Unity Scriptable Build Pipeline exception error when building with long ...

Package: Scriptable BuildPipeline

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Oct 27, 2021

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Version/s: 1.19.3

How to reproduce: 1. Open the attached "ZD_1123041_LongPaths.zip" user project 2. Run "Tools > BuildAssetBundles" Expected results:... Read more

0
votes
Active

Editor crashes while building when Resources folder contains prefab with...

Package: Scriptable BuildPipeline

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Feb 08, 2021

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Version/s: 2018.4.6f1, 2019.2.0a5, 2019.4, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project 2. Build the project Expected result: build completes successfully Actual result: ... Read more

0
votes
Active

The Build Settings window is not scrollable when docked to a smaller window

Package: Scriptable BuildPipeline

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Feb 10, 2021

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Version/s: 2020.2, 2020.2.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the attached '1313792.zip' project 2. Dock the Build Settings window next to the Preferences window 3. Obs... Read more

0
votes
Active

[Build] GetAllDependencies doesn't return correct dependencies when usin...

Package: Scriptable BuildPipeline

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Jan 11, 2021

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Version/s: 2019.4, 2019.4.17f1c1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open attached project "UGUIDemo.zip" and scene "test" 2. Enter Play Mode, observe Console window 3. Exit Play... Read more

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