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0
votes
Not Reproducible

[UI] Performance Regression on 2018.3 and newer versions

uGUI

-

Sep 17, 2018

-

Version/s: 2018.3.0a1, 2018.3.0a6

Steps to reproduce: 1. Open user attached project 2. Build the player 3. Open profiler and observe the CPU usage increase in 2018.3 ... Read more

0
votes
Fixed

AssetReference fails to draw when they are more than 1 level deep in the...

Package: Addressables

-

Sep 18, 2018

-

Version/s: 0.3.0 - preview

To reproduce: 1. Download attached project "AddressableBug.zip" and open in Unity 2. Open "SampleScene" scene 3. Select "New Test S... Read more

0
votes
Fixed

[iOS][Metal] Crash/freeze when changing antialiasing settings during run...

iOS

-

Sep 18, 2018

-

Version/s: 2017.4.8f1, 2018.2.0a1

To reproduce: 1. Open attached project "case_1082360-MetalAABugDemo 2.zip" 2. Open "main.unity" scene 3. Make sure that Graphics API... Read more

1
votes
Won't Fix

dragging touch gesture doesn't update the mouse position

Linux

-

Sep 07, 2018

-

Version/s: 2018.2.0f2

-e: see title, the pos is still the same when you get buttonUp --same for editor and standalone (tested and repro on 2018.2 + .3) --... Read more

0
votes
Fixed

APIUpdater crashes when script has qualified access to statically import...

Scripting

-

Sep 14, 2018

-

Version/s: 2018.2.7f1

basically code like: using static System.Console; public class C { public void M() { Console.WriteLine("Test"); //... Read more

3
votes
Duplicate

[UIElements] FormatException creating UIElements window on non-english c...

UI Toolkit

-

Sep 12, 2018

-

Version/s: 2018.3.0b1

Steps to reproduce: 1. Change locale to German/Italian or other non-english language 2. Select an Editor folder in project browser 3... Read more

0
votes
Fixed

A warning is shown: "Invalid texture used for cursor" when using Texture...

Themes

-

Sep 18, 2018

-

Version/s: 2018.3.0b1

Steps: 1. Open attached project "CursorTest20182-p2.zip" 2. Open scene SampleScene 3. Enter Play mode Expected: no warning is show... Read more

0
votes
By Design

CommandBuffer.GetTemporaryRT with custom size is incorrect when renderin...

Graphics - General

-

Sep 14, 2018

-

Version/s: 5.5.4f1

Steps to reproduce: 1. Open attached project 2. Open "_BlurryRefraction" scene 3. Make sure Main Camera rendering path is set to "Fo... Read more

0
votes
Fixed

16 bit tiff import is corrupted if source file is grayscale

Asset - Importers

-

Sep 19, 2018

-

Version/s:

16 bit tiff import is corrupt if source file is grayscale import attached tiff, notice it becomes blown out cyan. Read more

0
votes
Won't Fix

New GameObject is not created in the active scene in builds

Scene Management

-

Sep 19, 2018

-

Version/s: 2018.2.5f1

To reproduce: 1. Open the attached project (SceneTestProject.zip) 2. Open the TestSceneA 3. Enter Play mode and observe the output ... Read more

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