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The first time GetButton returns true all other GetAxis reset to zero
Steps to reproduce: 1. Open attached project "922703.zip" 2. Open "test" scene 3. Enter play mode 4. Hold 'A' or 'D' key to alter Ho... Read more
[Windows7] WebGL build fails
Reproduction steps: 1. Create a new project on Windows 7 machine. 2. Build to WebGL. - "Failed running .. il2cpp.exe"(Screenshot at... Read more
Overlay canvas is displayed differently on each Game View
Steps to reproduce: 1. Open attached project "922883.zip" 2. Open "test" scene 3. Open two game views with different dimensions 4. E... Read more
Stencil Rendering States do not get updated when setting via Shader.SetG...
Steps to reproduce: 1. Open attached Unity Project in comment "SimpleRepro.zip" 2. Load Scene "Stencil_SetShaderGlobal_Bug" 3. Ente... Read more
Timeline Track does not react to Mute/UnMute properties during Playmode
1. Open the attached "TimelineBug" project and "Repro" scene 2. Select Cube prefab in Hierarchy, if you are using Default Editor lay... Read more
Fatal Error "CheckDisalowAllocation" when using DontDestroyOnLoad WebCam...
Steps to reproduce: 1. Download "Sandbox.zip" attached by the user 2. Connect an iOS/Android device with Unity Remote 5 opened in it... Read more
While importing JPG Unity crashes at FreeImage_SetTagValue
Steps to reproduce: 1. Download 921858_repro.zip 2. Open project 3. While importing B1061583467.jpg Unity crashes Results: Editor c... Read more
Editor crashes when adding UI Mask component to the game object with a s...
The script that causes the crash is taken from the asset Pixel Rotation Sprite: https://www.assetstore.unity3d.com/en/#!/content/881... Read more
Crash in ARNativePlugin.arwInitialiseARWithOptions() when entering Play ...
To reproduce: 1. Open user's project, scene InsertCard 2. enter Play mode Note: often have to repeat steps 1&2 a couple times to get... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow