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Under Consideration for 2022.3.X, 6000.0.X, 6000.1.X, 6000.2.X

Votes

0

Found in

2022.3.63f1

6000.0.51f1

6000.1.6f1

6000.2.0b5

Issue ID

UUM-108851

Regression

No

Lens Flare VFX is duplicated when observed through a VR Headset

-

How to reproduce:
1. Open the attached “IN-101273.zip” Project
2. Build and Run on a VR Device
3. Observe the “Lens Flare” VFX in the Player

Expected result: The “Lens Flare” VFX follows the Player Camera when moving the head and is only visible through one lens, depending on the orientation of the headset
Actual result: The “Lens Flare” VFX is visibly duplicated on both lenses

Reproducible with: 2022.3.63f1, 6000.0.51f1, 6000.1.6f1, 6000.2.0b5

Reproducible on:
Apple Vision Pro on VisionOS 2.5

Testing environment: macOS 15.5 (M3 Pro)

Notes:
- Not reproducible in Simulator, to observe the issue a Binocular Overlap is required
- Possibly related to this issue: [https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-35075|https://issuetracker.unity3d.com/product/unity/issues/guid/UUM-35075]
- Possibly related to this issue discussed here: [https://discussions.unity.com/t/lensflare-srp-does-not-work-properly-in-vr-and-urp/874046/21|https://discussions.unity.com/t/lensflare-srp-does-not-work-properly-in-vr-and-urp/874046/21]

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