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Fixed in 2019.1.X
Fixed in 2018.3.X
Votes
0
Found in
2018.1.0f1
Issue ID
1083563
Regression
No
Editor uses Mono C# compiler when platform is set to UWP and Xbox One while other platforms were upgraded to Roslyn
This means newest C# features don't work.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Flickering white border around Game View when Gizmos are enabled
- MultiColumnTreeView does not auto-expand foldouts when autoExpand is set to "true"
- Animation does not control the property of the Gameobject when the keyframe and initial value are the same
- Decal Technique set to Automatic prefers the DBuffer option when using OpenGL
- Brush Size in the Inspector window does not update when the Brush Size in Scene View is changed
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