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[Windows] NullReferenceException errors are thrown when any other window...
NullReferenceException errors are thrown when any other window is docked in the position of the Package Manager window. Steps to rep... Read more
Test Framework fails to build player if project includes com.unity.ads
Test Framework fails to build player if project includes com.unity.ads Reproduce:1. open attached project2. run tests on standalone ... Read more
[HDRP] Tests fail with bloom post-processing if Game View is not test re...
Steps to reproduce:1. Open attached project2. Open Test Runner and launch the "4038_Bloom" test3. Observe that the test fails4. Sele... Read more
[HDRP] Update DefaultSceneRoot.prefab for HDRP DXR
Steps to reproduce:1. Create HDRP template project2. Update to 7.1.53. Observe the following error in the console:System.Exception: ... Read more
[TMP] Margins field are misaligned under "Extra Settings" when a preset ...
Margins field are misaligned under "Extra Settings" when a preset of "TextMeshPro - Text" is created Steps to repro:1. Create a new ... Read more
Unable to build for WebGL on macOS Catalina due to shader errors
Steps to reproduce:1. Create a new project2. File -> Build Settings...3. Choose WebGL as the build target platform4. Press "Build... Read more
TestRunner runs unselected tests when selected test name is identical
How to reproduce:1. Open the attached 'TestTest.zip' project2. Open Window -> General -> Test Runner3. Select TestTest -> U... Read more
[Linux] Motion Blur causing artifacts to appear on older quad primitive
When using motion blur with UDP I'm getting blue artefacts on the quad that holds the player scoreboard. If you add a new quad the a... Read more
[HDRP] HD Unlit Shadergraph: "Cull Mode" Only appears after Surface Type...
Problem exists on Master (0251f6303b) and goes as far back as the "Cull Mode" option existed (6.9.1 release) Repro steps:1. Create a... Read more
[SRP] Two or more cameras/reflection probes rendering Terrain crashes wi...
Steps to reproduce:1. Open attached HDRP project2. Create a Planar Reflection Probe3. Add terrain and align planar reflection probe ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Some UXML Template Asset foldouts appear enabled when all fields inside are disabled
- URP Terrain Demo crash on burst_signal_handler after Generating lighting
- Project window button icons are poorly visible and their shades differ in Light theme
- GC.Alloc called by HDRenderPipeline.LensFlareMergeOcclusionDataDrivenPass() when playing the default HDRP Sample Template project
- Automatic LOD fails and SRP Batcher incompatibility occurs when using spline-based quad-topology meshes