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High mass Rigidbodies jitter before settling with PCM enabled
1. Open attached project 2. Open scene test.unity 3. Play the scene - Make note of the way the large cubes settle on the plane 4. G... Read more
Time to instantiate an object or add a component grows with repeated cycles
Steps to reproduce: 1. Download and open the latest attached project 2. Open the profiler window 3. Press play Expected result: st... Read more
Files with long non latin character names are shown as changed when coll...
Steps to reproduce: 1. Create a project on a machine running Windows 10 2. Enable Collaboration for the project and make an initial ... Read more
Physics.queriesHitBackfaces does not work with Collider.Raycast
To reproduce: 1. Open attached project "ColliderRaycast.zip". 2. Play "Raycast" scene. 3. Press left mouse button on the white squar... Read more
ALGCompression tool crashes when changing the texture shape to 2D on And...
ALGCompression tool crashes when changing the texture shape to 2D on Android platform Reproduction steps: 1. Open the attached proj... Read more
[Android] Splash Screen/Unity Logo doesn't fit on the screen
Steps to reproduce: 1) Download attached project or create a new one 2) Build and run project on a device Note: Look at Unity's sp... Read more
Playing and exiting play mode triggers a light re-bake
This is by design because when auto mode is used for building the lighting, editor fetches the data after quitting play mode. Theref... Read more
Adjusting motor speed of the hingejoint2D causes object to move uncontro...
Adjusting motor speed of the hingejoint2D on "piece2" while in play mode. Object starts to move uncontrollably (flickering). Note: ... Read more
When pivot.x is set to 0, Rect Transform is ignoring Vertical Fit set to...
Reproduction steps: 1. Open the attached project; 2. Select object Canvas/Scroll View/Viewport/Content/GameObject/Text; 3. Change Pi... Read more
RequireComponent Attribute throws an error with UnityEngine.AI
"[RequireComponent(typeof(UnityEngine.AI.NavMeshAgent))]" in the script throws an error to Console when attaching Game Object. It f... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- NullReferenceException when setting 'isTextObjectScaleStatic' to false on a disabled TextMeshPro GameObject
- Shader Stripping Custom Options disappear when exiting Play mode without reloading Domain
- Decals do not get projected when 'Rendering Layer Mask' on a GameObject is 23rd Layer or above due to encoding/decoding issues
- Deriving from SearchContextAttribute doesn't always work
- Scripting API documentation is missing for macOS editor extensions