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0
votes
Fixed

[VR|Mac|SPS] Lights don't work on Legacy Vertex Lit shaders in Forward R...

XR SDK

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Nov 02, 2017

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Version/s: 2017.2.0f3

Using Forward rendering on Mac with Single Pass Stereo, lights fail to illuminate objects that use the Legacy Vertex Lit shader. Thi... Read more

0
votes
Fixed

GUIUtility.ScreenToGUIPoint always returns (0, 0) when used in Update()

IMGUI

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Oct 25, 2017

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Version/s: 2017.1.0f1, 2017.2.0f3

To reproduce:1. Open 'ErrorPOC' project2. Play scene3. Click RMB in game view window Expected: Input.mousePosition and ScreenToGUIPo... Read more

0
votes
Fixed

2017.3 Regression in mesh memory size usage

Themes

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Oct 31, 2017

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Version/s: 2017.3.0b7

1. What happenedProfiler reports mesh memory size at around 8-9 MBs for the given scene, while other versions (17.1, 17.2, 18.1) hav... Read more

1
votes
Fixed

[Android][Vuforia] Video playback stutters on Android devices with Vufor...

Android

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Oct 07, 2017

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Version/s: 2017.3.0b2

Steps to reproduce the issue:1) Open the latest attached project (957216_video_lag.zip).2) Build for Android.3) Run on a device. The... Read more

1
votes
Fixed

Ribbon trail of Sub Emitter does not inherit color from spawning particle

Visual Effects - Legacy

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Oct 31, 2017

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Version/s: 2017.3.0b5

Reproduction steps:1. Open the attached project "testParticles.zip";2. Open the "demo scene";3. Enter a play mode. Expected results:... Read more

0
votes
Not Reproducible

[MacOS] Window tabs are glitching on Asset store window resizing with GU...

Window management

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Nov 02, 2017

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Version/s: 2018.1.0a3

Window tabs are glitching on Asset store window resizing. To repro:1. Create a layout with two pane, upper pane with Asset Store and... Read more

1
votes
Won't Fix

Performance degradation in large codebases when AddComponent is used

Themes

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Oct 26, 2017

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Version/s: 2017.2.0f3

Steps to reproduce:1. Open attached project2. Move the plugins folder out of the project3. Reimport all assets and reload the editor... Read more

0
votes
Won't Fix

Typo in the description of Selection.activeObject

Scripting

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Nov 03, 2017

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Version/s: 2017.3.0b7

To reproduce:1. Open a new Unity project2. Open a new C# script3. Include UnityEditor4. Type in Selection.activeObject and look at t... Read more

0
votes
Fixed

Particle System is not shown in the Game View after disabling/enabling "...

Visual Effects - Legacy

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Nov 03, 2017

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Version/s: 2018.1

Reproduction steps:1. Open the attached project "testParticles.zip";2. Open the "demo scene";3. Select "Particle System" object and ... Read more

0
votes
Fixed

Objects using HideAndDontSave, after being disbled and enabled, are visi...

Inspector Framework

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Oct 28, 2017

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Version/s: 2017.1.0b10, 2017.1.2p1

Steps to reproduce: 1. Download and open the attached project2. Select "HiddenObjectInspector"3. Click "Create It Now"4. Click on an... Read more

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