Search Issue Tracker
[IL2CPP] Building fails with IL2CPP error when project is using Xilium.C...
How to reproduce: 1. Open the repro project that is using CefGlue 2. In the Player Settings, set the Scripting Backend to IL2CPP 3. ... Read more
Using "-r" arguments in "mcs.rsp" file causes "CS0006" compile error
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Look at the Console Window Expected Result: "The type or namespace name ... Read more
Adding DLL references to "mcs.rsp" doesn't update Visual Studio
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Look at the Console Window 3. See that only Warning messages are printed ... Read more
[Mobile] [LWRP] Some meshes are not being rendered when using shader gra...
To reproduce: 1. Open project attached by QA 2. Set graphics API to GLES2 or GLES3 3. Build for iOS or Android platform ExampleScene... Read more
Meshes with Alpha Cutoff shader value at 0 have a lower GI contribution
Steps to reproduce: 1. Download the attached project and open TestScene01 (Assets > Scenes) 2. In the Hierarchy view enable the Opa... Read more
Canvas.pixelRect returns the size of the Inspector when called in OnVali...
Steps to reproduce: (repro.mp4) 1. Open the attached repro project 2. In SampleScene select Canvas GO 3. In the Inspector, locate Ca... Read more
[Android][LWRP] Shader compilation takes a very long time to start rende...
1) Download attached project and open in Unity 2) Build and run project on a device Observe the black screen (the app is not freeze,... Read more
[macOS][Metal] Flickering on Standalone when opening a Status bar or swi...
To reproduce: 1. Download attached project "MacOSTest.zip" and open in Unity 2. Open "scene" scene 3. Build and Run 4. Run the Buil... Read more
Camera.ScreenPointToRay returns slightly offset coordinates when drawing...
How to reproduce: 1. Extract and open the attached project (Raycast issue 2019.1.0a3.zip) 2. Enter the play mode 3. Move the mouse a... Read more
[iOS] VideoPlayer player is paused when unplugging headphones
While using VideoPlayer API to play a video with no audio and no playback controls on it, the video is paused when removing headset/... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on PrepareDrawShadowsCommandStep1 when entering the Play Mode in a specific project
- Physics Layer Collision Matrix's Layer names, checkboxes and hover highlights become misaligned when the Editor's UI Scaling gets changed
- Light/shadow information on an edge of a Terrain tile creates a seam with an adjacent Terrain tile when baking a LightMap
- "Missing types referenced from component UniversalRenderPipelineGlobalSettings on game object UniversalRenderPipelineGlobalSettings..." warning is thrown after switching the Platform to tvOS
- “Metal: Error creating pipeline state (Universal Render Pipeline/2D/Sprite-Lit-Default): Vertex attribute BLENDINDICES0(5) of type uint4 cannot be read using MTLAttributeFormatFloat2 (null)“ when setting GPU Skinning to GPU after opening the project