Search Issue Tracker
Fixed in 2021.2.X
Fixed in 2020.3.X, 2021.1.X
Votes
1
Found in
2020.2.0a8
2021.2.0a4
Issue ID
1315060
Regression
Yes
Timeline stays stuck after going to play mode.
1) Open animation window & Timeline window
2) Create a new gameobject then click on "Create" in timeline window
3) Add Animation Track
4) Bind Main Camera object to the track
5) Select MainCamera
6) Click on record on the Animation track, create some keyframes by moving the camera object
7) Stop recording
8) Double-click on the track, the clip is now opened in the animation window
9) Go in playmode
Result: Timeline only plays the first frame and stays stuck until the user closes the Animation Window.
Expected: Timeline should continue playing
Repro with: 2020.2.0a7 (any timeline version)
Not repro with: 2020.2.0a8 (any timeline version)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Mono Windows Builds don't produce full log callstacks when generating logs
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
Add comment