Search Issue Tracker
Fixed in 12.0.X
Votes
0
Found in [Package]
10.4.0
Issue ID
1320639
Regression
No
Importing VFX with a ShaderGraph assignment doesn't automatically compile the VFX shader.
Repro steps:
1. Import the attached package.
2. Observe that the VFX with ShaderGraph has no compiled.
3. Reimport it or go to Edit > Visual Effects > Rebuild and Save all Visual Effects
4. Observe that the VFX has still not compiled.
5. Open the VFX
6. Observe it now compiles the VFX shaders.
Expected outcome: the vfx to compile as soon as it is imported.
Notes:
- old issue, happens at least in 10.4.0 and up to latest 12.0.0
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- AssetBundles fail to load when running in Built Players for Mobile Devices
- UI elements with text gets bigger and grey when Player window is moved to another screen with different resolution
- System name accepts multiline text but crops it on confirmation, duplicates input, and shrinks the field when empty
- UI element scale and position are wrong in project build when DRS is changed with HDR and Software Dynamic Resolution enabled
- White lighting artifact when a point light with a small emission range and "Hard Shadows" touches an object while a directional light with "Soft Shadows" and another point light are present
Add comment