Search Issue Tracker
[XR SDK] Tracked Pose Driver stops working after suspending play while R...
How to reproduce: 1. Open the attached "Debug2.zip" project 2. Build to UWP 3. Open Visual Studios solution -> Build project (Debug,... Read more
[Shadergraph] Subgraph node precision is overriden when it does not matc...
Reproduction steps: 1. Download and open the attached project "SubGraphBug.zip" 2. Double-click the HalfPrecisionTest asset to open ... Read more
Editor crashes on TextCore.LowLevel.FontEngine.GetGlyphIndex when buildi...
How to reproduce: 1. Open the attached project 2. Click File > Build Settings 3. Build the project Expected result: The game builds... Read more
Mesh is shaded as black when setting BoneWeights via Advanced Mesh API
How to reproduce: 1. Open the attached project's Scene labeled "BoneWeightTestScene" 2. Enter the Play Mode 3. Inspect the generated... Read more
[URP] [Metal] [Mac] Project crashes on launch when binding compute buffe...
Reproduction steps: 1. Open the project attached in "Test CS Bug.zip" 2. Go File -> Build Settings 3. Enable Create Xcode project 4.... Read more
[Mesh] Unity crash when creating a large mesh (180 million vertices) fro...
Steps to reproduce: 1. Open the attached project "Case_1319589" 2. In the top menu go to Window/DoIt -- this tries to create a Mesh ... Read more
Text does not clear when pressing the clear (x) button in a Search Field
How to reproduce: 1. Open the attached project 2. Click Window > SreachField Test 3. Type anything into the Search Field 4. Click th... Read more
Physics inconsitency with nested Rigidbody and Rigidbody2D
Reproduction steps: 1. Open attached project "NestedPhysicsBug" and scene "SampleScene" 2. Enter Play Mode 3. Observe the CapsulePar... Read more
Incorrect buffer values when computing shaders on AMD
Reproduction steps: 1. Download and open the "computeBuffers.zip" project 2. Build the project 3. Open the built project with "Rende... Read more
[Windows] Shader Compiler Crashes When Compiling Shaders for Metal
Reproduction steps: 1. Download and open the "compute shader compilation test 19.4.21.zip" project 2. In the Project window, select ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on GUIState::BeginOnGUI when a Node is opened in a custom graph editor in Play Mode
- USS selector is duplicated when it is added to an element, the action is undone, and then another selector is clicked
- Text and dropdown icon are not aligned in UI Toolkit Samples
- [RenderGraph] SSAO pass in URP RenderGraph uses DontCare flag after changing the Render Scale resulting in a black screen or artifacts
- Player with IL2CPP Scripting Backend crashes when calling Application.Quit() while a thread is running