Search Issue Tracker

0
votes
Won't Fix

Float values, serialized with JsonUtility.ToJson, are sometimes too prec...

Serialization

-

Oct 31, 2017

-

Version/s: 2017.3.0b6

To reproduce: 1. Open the project, attached by the tester (floatSerialization.zip)2. Open the "scene" scene3. Enter Play mode4. Open... Read more

0
votes
By Design

Camera won't render custom shader to texture

Shaders

-

Oct 31, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Open Unity2. Load user submitted project3. Open 'TestCubeView.unity' scene4. Notice a grey cube being rendered t... Read more

7
votes
Fixed

Applying a prefab with UI elements adjusts the UI object position

uGUI

-

Nov 02, 2017

-

Version/s: 2017.3.0b5, 2017.3.0b6

To reproduce:1. Open attached Unity project "PrefabUIBug.zip"2. Open "RandomEvents" scene3. In the Hierarchy, navigate to InGameUIRa... Read more

0
votes
Won't Fix

[MacOS] EditorPrefs.SetString fails to set value if used in batchmode

Deployment Management

-

Nov 01, 2017

-

Version/s: 2017.2.0f3

To reproduce:1. Download project2. Run from command line:/Applications/Unity/Unity.app/Contents/MacOS/Unity -batchmode -quit -projec... Read more

0
votes
Fixed

UnityWebRequest using "../" at the start of a URL will result in an inte...

WebRequest

-

Nov 02, 2017

-

Version/s: 2017.2.0f3

How to reproduce:1. Download attached project file and open "test" Scene2. Select the Main Camera in Hierarchy Window and set the UR... Read more

0
votes
Not Reproducible

[OSX 10.13] CPU usage on built empty scene is much higher than on 10.12 ...

MacOS

-

Nov 01, 2017

-

Version/s: 2017.2.0f3

To reproduce:1. Create a new project2. Disable Directional light(for better repro)3. Build and run scene4. Open activity monitor Exp... Read more

0
votes
Fixed

"Prefab power" tutorial has a typo in the word "transform"

Themes

-

Nov 03, 2017

-

Version/s: 2017.2.0f3

Steps to reproduce: 1. Download the tutorial and keep going until the 12th step. Expected: "All GameObjects have a tranform componen... Read more

1
votes
Won't Fix

When using CommandBuffer.DrawRenderer() the shader stencil state leaks a...

Shaders

-

Oct 31, 2017

-

Version/s: 2017.1.0f3

Steps to reproduce: 1. Download and open the attached project2. Observe the scene's gameobjects in the Game view Expected result: ob... Read more

1
votes
Fixed

Performance - Refresh() takes much longer in 2018.1

Asset - Database

-

Nov 03, 2017

-

Version/s: 5.6.1p1

Steps to reproduce:1. Open attached project2. Go into play mode-After 5000 iterations of AssetDatabase.Refresh() elapsed time will a... Read more

0
votes
Not Reproducible

[PreviewRenderUtility] Unity freezes when calling Render() on a preview ...

Graphics - General

-

Oct 25, 2017

-

Version/s: 5.6.3p1

How to reproduce:1. Open the attached "RenderFreeze" project2. Go to "Bug Reproduction" (custom menu item) --> and click on "Forc... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.