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Input System package does not re-resolve bindings when adding a new bind...
To reproduce: 1. Open attached project ("case_1218544.zip") 2. Open Assets > Scenes > "SampleScene" scene 3. Press Play, in Game Vie... Read more
[PopupWindow] Input actions propagate on the window underneath, if launc...
Reproduction steps: 1. Open "1218744_PopupInputPropagation.zip" project 2. Open "Window > Test > Test Window With Popup" 3. Open "W... Read more
[SceneTooling] Transform move tool is broken using Camera Aligned Mode a...
GameObject translates along its axes rather than the Camera's Axes, when using the Transform Tool and pressing Shift to enable Camer... Read more
Animation Controller states cannot be selected when dragged past a certa...
To reproduce: 1. Open a new project 2. Create and open Animation Controller 3. Drag any state up the grid 4. Attempt dragging again ... Read more
[ECS] TargetException: Non-static field requires a target is thrown when...
How to reproduce: 1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene" 2. Enter Play mode 3. Open "Entity Debugge... Read more
[TextMeshPro] useMaxVisibleDescender returns true when set to false
Reproduction steps: 1. Open the attached project "case_1218526-TextmeshProBug2.zip" 2. Enter Play Mode 3. Observe the Console window... Read more
[Visual Effect Graph] Editor crashes on resetting Visual Effect Graph pr...
Editor crashes on resetting Visual Effect Graph prefab. Steps to repro: 1. Create a new Project. 2. Windows > Package Manager > Vis... Read more
[Scene View] Navigation movement using Arrow keys or Flythrough mode doe...
Navigating through scene view by pressing and holding arrow keys or fly through keys for 10 seconds, scrolls the scene view continuo... Read more
[ECS] Subscene DestroyEntity with LinkedEntityGroup fails to clean up an...
How to reproduce: 1. Open attached project "EcsTextureAtlas.zip" and scene "SampleScene" 2. Enter Play mode 3. Exit Play mode 4. Ob... Read more
Crash on CreateDirect3D11SurfaceFromDXGISurface when calling DrawRendere...
How to reproduce: 1. Open attached project "Case_1216216" 2. If a Debug.Log "Will Attempt to call DrawRenderer" does not show up in ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions