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[Mobile] Skinned Renderer with Procedural SBSAR Material not rendered on...
Steps to reproduce:1) Open the attached project (951115_SBSAR.zip).- Note: the project doesn't compile when it is opened for the fir... Read more
[iOS][UI] Dropdown list clips through the edge of the screen in Portrait...
Steps to reproduce:1) Open the attached project.2) Build for iOS.3) Run on an iPad Air.4) Push the colored button while in Portrait ... Read more
[Regression] Playback of multiple Videos (.webm) freezes Unity Editor
How to reproduce:1. Download attached project file and open "Tests" Scene2. Enter Play Mode3. In Scene Window select one of Raw Imag... Read more
[Animation] Second clip is not played in Editor mode when using Animatio...
To reproduce:1. Open project2. Select 'cube' gameObject3. Press 'PLAY' on 'Clip Player' script componentNotice, that animation is pl... Read more
[Regression][OSX] Editor layout is grey and corrupted after importing pa...
Prerequisites:You'll need Pro version of Unity Editor. Steps to repro: 1. Open Unity Editor on OSX;2. Create new project;3. Import '... Read more
Library CPU architecture cannot be changed with Failed to parse value wa...
To reproduce: 1. Download and open attached "repro963291.zip" project.2. go to Assets->armeabi-v7a folder and select "libMyPlugin... Read more
Finalizer is not called after calling GC.Collect() when using Conditiona...
To reproduce:1. Open project attached by the user2. Open "MainScene" scene and enter play mode3. Inspect the console Expected result... Read more
Audio Source graph is not affected by Volume Rolloff changes via scripting
To reproduce:1. Import attached package2. Play Rolloff scene3. Click on one of the toggles in the game view4. Notice that Volume Rol... Read more
[safari] WebGL errors thrown on scene startup
-e: there are two errors being logged running just an empty scene in Safari 11.0.1--there is nothing obviously broken so far though-... Read more
Nvidia Tegra/GeForce ULP shader uniforms not working on Android < 6.0
How to reproduce:1. Open the attached project2. Build and run Test scene on deviceResult: Sound is playing but video is not rendered... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used