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0
votes
Fixed

[UiElements] Generated UXML schema files are missing the definition for ...

UI Toolkit

-

Apr 01, 2019

-

Version/s: 2019.1.0a1, 2019.1.0b9, 2019.2.0a1

How to reproduce: 1. Create a UXML file with Rider and the UIElements schema files applied 2. Add a VisualElement with a class prope... Read more

1
votes
Fixed

[PLM] Baking stalls after disabling/enabling static gameobject

Progressive Lightmapper

-

Apr 08, 2019

-

Version/s: 2018.2, 2018.3, 2019.1, 2019.2, 2019.3, 2019.3.0a1, 2020.1, 2020.2

Steps to repro: 1. Open the attached project and 'ProgressiveLightmappingExample' scene; 2. In the Hierarchy select 'Stalls01' game... Read more

0
votes
Duplicate

Editing the BaseInput built-in component script from the EventSystem cas...

Themes

-

Apr 01, 2019

-

Version/s: 2018.3.0a1, 2018.3.11f1, 2019.1.0a1

Steps to repro: 1. Create a new project and open it 2. Create a Canvas in the Hierarchy and enter Play Mode 3. Select Event Manager ... Read more

0
votes
Fixed

Application.ForceCrash/Utils.ForceCrash not all ForcedCrashCategories pr...

Scripting

-

Apr 02, 2019

-

Version/s: 2017.4.0f1, 2017.4.23f1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Open user attached project 2. Build & Run 3. Check all 4 buttons and observe that not all of them produce a c... Read more

0
votes
Fixed

[LWRP] Position Node "Object" mode switches to "World" when duplicating ...

Package: Scriptable Render Pipeline Lightweight

-

Apr 02, 2019

-

Version/s: 4.10.0

How to reproduce: 1. Open the attached "positionBug.zip'' project 2. Open the 'SampleScene' scene 3. Select the "Cube" Game Object a... Read more

0
votes
Won't Fix

Crash on AnimatorState::Clear when deleting duplicate "Base Layer" from ...

Animation

-

Apr 02, 2019

-

Version/s: 2017.4.19f1, 2018.1.0a1, 2018.3.0a1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open the attached project 2. Open the "Player" Animator 3. In the Animator, delete "Base Layer" Actual result:... Read more

0
votes
Duplicate

Test Runner results in Assert failures when GetImplicitAssetBundleName i...

Unity Test Runner

-

Apr 03, 2019

-

Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.10f1, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached project 2. Open Window/General/Test Runner 3. Press Run All Reproducible with: 2017.4.25f1, 2018... Read more

0
votes
Fixed

[VCS] XRSettings file shows checkout pop up which is inconsistent with o...

XR SDK

-

Apr 08, 2019

-

Version/s: 2018.3.12f1, 2019.1.2f1, 2019.2.0a12, 2019.3.0a1

Steps to reproduce: 1. Create new project 2. Submit assets to VCS 3. Add script to project or cause domain reload 4. Notice that XR... Read more

0
votes
Fixed

[VCS] Meta Files are now Hidden by Default

Version Control

-

Apr 08, 2019

-

Version/s: 2019.1.0a2, 2019.1.0a3, 2019.2.0a1

To reproduce: 1) Create a new project using 3D template 2) Go to Edit -> "(Project) Settings" 3) Switch to Editor tab if not there ... Read more

0
votes
Fixed

Capturing a memory snapshot takes forever when memory heap is large

Package

-

Apr 01, 2019

-

Version/s: 2018.3, 2018.3.3f1, 2019.1, 2019.2.0a1

Reproduction steps: 1. Open the attached project inside of "1142394.zip" 2. Open and play "SampleScene" 3. Open the Memory Profiler ... Read more

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