Search Issue Tracker
Fixed in 2021.2.X
Votes
1
Found in
Issue ID
1320914
Regression
No
Loading invalid UXML or USS returns non null object
Loading UXML or USS files with errors returns non-null object. The import shows errors but you can still do
var mysheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("MyBad.uss");
and I get a non null (mysheet != null) StyleSheet object with empty data.
MyBad.uss:
Label {
font-size: 20px;
-unity-font-style: bold;
color: rgb(68, 138, 255); dsdd >
Note: Instantiating the returned VisualTreeAsset
will return a null VisualElement though
Comments (1)
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Texture Import Warnings are obscured by other Terrain Layer options in the Inspector
- Burst Inspector middle divider is jittering when resized with the Burst Inspector window docked
- JsonConvert conversion fails trying to call GetCallbackMethodsForType when [OnDeserialized] is used in a class
- Different text alignment in the column header in Entities "System" window
- Objects with Universal Render Pipeline/Particles/Lit shader are always lit up when changing their Rendering Layer Mask
mattone593
Mar 12, 2021 01:54
LOADING INVALID UXML OR USS RETURNS NON NULL OBJECT
UI Toolkit-Mar 11, 2021
Loading UXML or USS files with errors returns non-null object. The import shows errors but you can still do
var mysheet = AssetDatabase.LoadAssetAtPath<StyleSheet>("MyBad.uss");
and I get a non null (mysheet != null) StyleSheet object with empty data.
MyBad.uss:
Label {
font-size: 20px;
-unity-font-style: bold;
color: rgb(68, 138, 255); dsdd >