Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0a8
Issue ID
1320649
Regression
No
Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" when importing Blend file
Reproduction steps:
1. Open the user's attached project
2. In the Project window, select Test.blend asset
3. In the Inspector window, select Model and observe the scaling values
Expected result: 1m (File) to 1m (Unity)
Actual result: 1m (File) to 100m (Unity)
Reproducible with: 2018.4.32f1, 2019.4.22f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8
Comments (1)
-
sameng
Oct 28, 2021 00:31
Looks like this change may be causing a big incompatibility with previous versions of Unity.
In all previous versions, blend files were imported at the same scale definition.
This change breaks that. All previous projects with blend files will be broken in 2022 due to this change.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Font character thickness does not adjust properly in UI Toolkit text when changing Bold Weight in Font Asset
- Multiple "[...] is inaccessible due to its protection level" errors are thrown when opening project with Unity Version Control installed
- Sorting icons are tiny and misaligned in Import Activity window
- The Undo system does not record HideFlags.HideInHierarchy changes
- [Linux] Bug Reporter window is in Light mode when the Editor theme is Dark mode
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a6