Search Issue Tracker

Fixed in 2022.1.X

Votes

1

Found in

2018.4

2019.4

2020.3

2021.1

2021.2

2021.2.0a8

Issue ID

1320649

Regression

No

Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" when importing Blend file

Asset Importers

-

Reproduction steps:
1. Open the user's attached project
2. In the Project window, select Test.blend asset
3. In the Inspector window, select Model and observe the scaling values

Expected result: 1m (File) to 1m (Unity)
Actual result: 1m (File) to 100m (Unity)

Reproducible with: 2018.4.32f1, 2019.4.22f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8

  1. Response avatar

    Resolution Note (fix version 2022.1):

    Fixed in: 2022.1.0a6

Comments (1)

  1. 367da484cdd97a54212469469ce68d59?d=mm

    sameng

    Oct 28, 2021 00:31

    Looks like this change may be causing a big incompatibility with previous versions of Unity.

    In all previous versions, blend files were imported at the same scale definition.

    This change breaks that. All previous projects with blend files will be broken in 2022 due to this change.

    https://forum.unity.com/threads/importing-blend-files-results-in-very-incorrect-scale-factor-in-2022.1189201/

Add comment

Log in to post comment

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.