Search Issue Tracker
Fixed in 2022.1.X
Votes
1
Found in
2018.4
2019.4
2020.3
2021.1
2021.2
2021.2.0a8
Issue ID
1320649
Regression
No
Model file to Unity scaling is defined as "1m (File) to 100m (Unity)" when importing Blend file
Reproduction steps:
1. Open the user's attached project
2. In the Project window, select Test.blend asset
3. In the Inspector window, select Model and observe the scaling values
Expected result: 1m (File) to 1m (Unity)
Actual result: 1m (File) to 100m (Unity)
Reproducible with: 2018.4.32f1, 2019.4.22f1, 2020.3.0f1, 2021.1.0b11, 2021.2.0a8
-
sameng
Oct 28, 2021 00:31
Looks like this change may be causing a big incompatibility with previous versions of Unity.
In all previous versions, blend files were imported at the same scale definition.
This change breaks that. All previous projects with blend files will be broken in 2022 due to this change.
Add comment
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- The terrain appears darker when "Per-pixel Normal" is enabled
- [Linux] Editor assertion causes Test Runner to fail when executing it in Batch Mode
- Color selection by the mouse cursor is still enabled when the "Esc" button is pressed
- Game view becomes black and the Scene window becomes grey, “ArgumentOutOfRangeException” errors and “Render Pipeline error” warnings appear after changing the name or deleting URP/HDRP global settings file
- Transform Component is not accessible inside the Player when RuntimeInitializeOnLoadMethod is used
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0a6