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Line Renderer line normals are directed to the camera plane when Generat...
How to reproduce: 1. Open the attached 'URP-Bug.zip' project 2. Open 'SampleScene' Scene 3. Notice that 'Default Lit Material (2)' c... Read more
[PackMan] Package Manager renders black on launching when there are unap...
If Package Manager window is opened and there are any unapplied changes made to any asset in the project, the package manager is ren... Read more
Editor crashes on SpriteAtlas::CalculateCurrentPackingHash when entering...
How to reproduce: 1. Open the attached "case_1217082.zip" project 2. Go to Edit > Project Settings > Editor 3. Set Sprite Packer Mod... Read more
Not all Keys appear in the Timeline Animation Track Curve when adding Keys
How to reproduce: 1. Open the attached (Repro.zip) project 2. Open "defaultSample" Scene -> expand Canvas -> Select "AeConvert" Game... Read more
[HDRP] Skinned mesh blinking when using multiple scene/game views on mac
1) Open the project 2) Split the Scene/Game view like in the video 3) Move your mouse like in the video Notice the skinned mesh cha... Read more
[HDRP] Window content does not refresh correctly when using Reset in Deb...
Version tested: 7.2.0 + 2019.3.1f1, 8.0.0 + 2020.1.0a23 Steps to reproduce: 1) Create an empty HDRP scene 2) Go to Window -> Render... Read more
[URP] Cascade values truncated on selecting Two or Four Cascades in Shad...
Cascade values truncated on selecting Two or Four Cascades in Shadows under UniversalRenderPipelineAsset Steps to Reproduce: 1. Cr... Read more
XRUI Input Module component is duplicated in EventSystem Game Object aft...
How to reproduce: 1. Open attached project ("1218216-repro.zip") 2. Add UI Canvas to scene (GameObject->XR->UI Canvas) 3. Open Inspe... Read more
[FrameDebugger] Preview of textures inside FrameDebugger do not close on...
Currently opened preview of textures inside FrameDebugger do not close automatically on selecting other gameObjects. Refer the attac... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "Use incremental GC" is a shared parameter but not identified as one with a "*" when displayed in the Player Settings
- "Path could not be found for script compilation file" error is thrown when the files are injected with RegisterPostInitializationOutput
- SrpBatcher causes all SpriteRenderers to render the same sprite when the shader is not compatible with the SrpBatcher
- SelectedIndex does not update when a ListView item is selected by a Mouse click
- Material tiling does not work when compared to the behavior in other versions