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Rotating with Ctrl button will skip fractional value in Inspector
To reproduce: 1. Open Unity, create a new project and open it2. Create Cube or other gameObject and select it3. Rotate that gameObje... Read more
Editor crashed on run time with disabled controller script
How to reproduce:1. Download attached project file and open "Graham_Debug" Scene from Assets\MoonShot\_Scenes2. In Hierarchy Window ... Read more
Rotation gizmo doesn't update when inputting value manually
To reproduce:1. Create new project, enable 2d mode when created2. Change tool handle to Global rotation3. In Hierarchy window, creat... Read more
Ray hits any GameObject regardless of what LayerMask is passed in
Steps to reproduce:1. Open attached project2. Enter Play Mode3. Move either of the three objects (cube, capsule, sphere) aligned wit... Read more
GetPixel() on a Texture2D will always return White on Android devices
Steps to reproduce:1. Open user attached project "NawmalAR.zip"2. Build for android device3. Print or open image "P.png" on the moni... Read more
Input field stays highlighted after Enter key is pressed
Steps to reproduce: 1) Open Unity and create a new project2) Select any gameObject in the Hierarchy tab(camera or Directional Light)... Read more
[Timeline] Deleting duplicated animation track from other timeline remov...
To reproduce:1. Open project2. Open "S" scene3. Select 'New Timeline', copy Animation track from it4. Paste Animation track to "New ... Read more
Animator.GetBehaviours returns empty array after a scene has been saved
To reproduce:1. Open attached Unity project "GetBehaviours.zip"2. Open "MyScene" scene3. Click on "GameObject"4. Inspect States (the... Read more
Entering playmode with profiler open and UI in the scene crashes in UI:...
Steps to reproduce:1. open attached project2. open profiler window and maximize it3. enter playmode4 (optional) if it didnt crash ye... Read more
[Android] Handheld.PlayFullScreenMovie with FullScreenMovieScalingMode.A...
Reproduction steps:1) Download and open reproproj.zip project2) Build and run main.unity scene on an Android device3) Touch the scre... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- “Remove Unused Overrides” available on not loaded Scene and throws “ArgumentException: The scene is not loaded” warning
- Adaptive Probe Volume occlusion edge is calculated incorrectly when viewing probes near geometry edges
- Sampling a texture using an HLSL file throws shader errors and the code does not compile
- "Graphics.CopyTexture called with null source texture" error when Base Camera of an Overlay Camera is removed with DX11 Graphics API and Compatibility Mode enabled
- WebGL sends wrong value with large numbers when SendMessage function is used