Search Issue Tracker
Fixed in 2018.3.X
Fixed in 2018.2.X
Votes
0
Found in
2018.1.0b13
Issue ID
1021611
Regression
Yes
Cloth - Buttons in the inspector have incorrect details
Cloth - Inspector contains two identical buttons, with identical tool tips. Each button has different functionality.
Steps to reproduce
1. Open Unity with any project. (Roll a ball is fine)
2. Select a game object and add a cloth component via the inspector.
3. Notice issue >> Notice two identical buttons, hover over them. Notice they have the same tool tip.
Expected
1. Button icons should look different.
2. Button should have correct tool tips.
3. Left button should have the tool tip label "Cloth Constraints"
4. Right button should have the tool tip label "Cloth Self-Collision and Inter Collision"
5. The "and" in "Cloth Self-Collision and inter Collision" should not be capital. (But check with docs)
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Text render issues and various exceptions in TextCore when using TextSettings option "Match Material Presets"
- NullReferenceException error is thrown when unpacking multiple instances of the same UI Document
- URP Decal Projectors don't render when they are hidden in the Hierarchy, unlike other GameObjects
- Reflection Probe “adjusting number of stops to over or under expose the texture” setting does not update in Scene realtime
- UI Toolkit rendered text breaks when toggling FontWeight styles through code
Add comment