Search Issue Tracker
Fixed in 2018.3.X
Votes
1
Found in
2018.1.0b13
Issue ID
1021683
Regression
No
Cloth - Prefab causes IndexOutOfRangeException in ClothInspector
Cloth - Prefab causes IndexOutOfRangeException in ClothInspector.
Selecting an object that is part of a prefrab casues the error
"IndexOutOfRangeException: Array index is out of range.
UnityEditor.ClothInspector.InitSelfAndInterCollisionSelection () (at C:/buildslave/unity/build/Editor/Mono/Inspector/ClothInspector.cs:429)
UnityEditor.ClothInspector.InitInspector () (at C:/buildslave/unity/build/Editor/Mono/Inspector/ClothInspector.cs:501)
UnityEditor.ClothInspector.OnEnable () (at C:/buildslave/unity/build/Editor/Mono/Inspector/ClothInspector.cs:514)"
Steps to reproduce.
1. Open attached project
2. Open the console (Window > Console)
3. Select project menu > Prefabs > Goal > Net
Notice issue >> IndexOutOfRangeException: Array index is out of range.
- Remove the Rigidbody component from "Net"
Notice issue >> IndexOutOfRangeException: Array index is out of range.
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Unused separation line is used in the Prefab Context Menu when right clicking child Prefabs
- Editor freezes indefinitely when copy pasting a lot of characters in the UI Builder’s “Add new selector” field
- Detached Audio Source is not released from browser memory when Audio stops playing in WebGL Player
- "Canvas.pixelRect" and "Canvas.renderingDisplaySize" report 640x480 when Device Simulator window is unfocused after reopening the project in the Editor
- Incorrect indices when using Graphics.RenderPrimitivesIndexedArgs[] with Graphics.RenderPrimitivesIndexedIndirect
Add comment