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Fixed in Unity 2018.2



Found in


Issue ID




The Script Component value changes after only highlighting it while multiple GameObjects are selected

Inspector Functionality



Priority: 3Not yet prioritized for a release


Severity: 3Secondary functionality broken

To reproduce:
1. Open the user's attached project
2. Open "TestScene"
3. Select both "TestObject" either with ctrl + click or shitf+ click
4. Highlight the "Test" field in the inspector
5. Click away from the field without entering any value

Expected result: The value stays unchanged for all selected GameObjects
Actual result: The value is set to '0' for all selected GameObjects

Reproduced with: 2017.1.3p1, 2017.2.2p1, 2017.4.1f1, 2018.1.0b13, 2018.2.0a7

- The same thing happens when highlighting the name field while multiple gameobjects are selected

Verified fixed in 2018.2.0b7

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