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Unity does not support display scaling on Windows 10
When using Unity with display scaling different from 100%, then it looks a little blurry. Reproduction steps: 1. Change display sca... Read more
[Auto] Changing Directional Mode Not Triggering Baking When Only Precomp...
Changing Directional Mode in General GI does not trigger baking with auto mode when only precomputed realtime GI is enabled. It work... Read more
[Graphics] Material.SetBuffer does not have an "int nameID" override method
Material.SetBuffer does not have an "int nameID" override method in 5.5. All other Set methods of Material such as SetInt and SetFlo... Read more
Rotation error of thumb when retargeted for Mecanim humanoid
To reproduce: 1. Open attached project 2. Open the ThumbIssue scene. 3. Press play. 4. Look closely at the hands of the two charact... Read more
Unity crashes when timing is checked in Animator layers
Steps to reproduce: 1. Download and open repro.zip 2. Open scene "test" (Assets->Levels) 3. Unity crashes 4. Reopen project and unch... Read more
NullReferenceException in InspectorWindow.OnSelectionChange if asset is ...
Steps to reproduce: 1. Open attached project 2. In top menu, open "Window > Weaver > Layer Linker" 3. In project tab select "Assets... Read more
Closed occlusion portal doesn't occlude an area
Reproduction steps: 1. Open the attached project 2. Select "GameObject (1)" in the hierarchy 3. Uncheck the "open" property under Oc... Read more
[Win][TextureConverter][API] ::Rgba32FloatToRgba32FloatConverter crash a...
Steps to repro: 1. Open attached project and 'test' scene; 2. In the upper context menu bar select EXR -> Save RenderTexture; 3. Dr... Read more
Texture2D.GetPixel ignores Tiling and returns a color as if the texture ...
The project has a Sphere that casts a ray at the textures and calls Texture2D.GetPixel at collision point, but when its cast at a te... Read more
Bug reporter doesn't launch
Steps to reproduce: 1. Open Unity editor 2. Click on Help> Report a bug... in editor Results: Bug reporter doesn't launch Note: .... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow