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0
votes
By Design

Unity does not support display scaling on Windows 10

Editor - Other

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Oct 10, 2016

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Version/s: 5.4.1f1

When using Unity with display scaling different from 100%, then it looks a little blurry. Reproduction steps: 1. Change display sca... Read more

0
votes
Fixed

[Auto] Changing Directional Mode Not Triggering Baking When Only Precomp...

Progressive Lightmapper

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Nov 22, 2016

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Version/s: 5.6.0a5

Changing Directional Mode in General GI does not trigger baking with auto mode when only precomputed realtime GI is enabled. It work... Read more

0
votes
Fixed

[Graphics] Material.SetBuffer does not have an "int nameID" override method

Graphics - General

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Nov 22, 2016

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Version/s: 5.5.0f1

Material.SetBuffer does not have an "int nameID" override method in 5.5. All other Set methods of Material such as SetInt and SetFlo... Read more

1
votes
By Design

Rotation error of thumb when retargeted for Mecanim humanoid

Animation

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Nov 22, 2016

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Version/s: 5.3.6p8

To reproduce: 1. Open attached project 2. Open the ThumbIssue scene. 3. Press play. 4. Look closely at the hands of the two charact... Read more

0
votes
Fixed

Unity crashes when timing is checked in Animator layers

Animation

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Nov 17, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Download and open repro.zip 2. Open scene "test" (Assets->Levels) 3. Unity crashes 4. Reopen project and unch... Read more

3
votes
Fixed

NullReferenceException in InspectorWindow.OnSelectionChange if asset is ...

Inspector Framework

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Nov 17, 2016

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Version/s: 5.4.2f2

Steps to reproduce: 1. Open attached project 2. In top menu, open "Window > Weaver > Layer Linker" 3. In project tab select "Assets... Read more

0
votes
Fixed

Closed occlusion portal doesn't occlude an area

Camera

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Nov 19, 2016

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Version/s: 5.5.0b7

Reproduction steps: 1. Open the attached project 2. Select "GameObject (1)" in the hierarchy 3. Uncheck the "open" property under Oc... Read more

2
votes
Not Reproducible

[Win][TextureConverter][API] ::Rgba32FloatToRgba32FloatConverter crash a...

Graphics - General

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Nov 23, 2016

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Version/s: 5.6.0a2

Steps to repro: 1. Open attached project and 'test' scene; 2. In the upper context menu bar select EXR -> Save RenderTexture; 3. Dr... Read more

0
votes
By Design

Texture2D.GetPixel ignores Tiling and returns a color as if the texture ...

Graphics - General

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Nov 23, 2016

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Version/s: 5.4.0f3

The project has a Sphere that casts a ray at the textures and calls Texture2D.GetPixel at collision point, but when its cast at a te... Read more

0
votes
Duplicate

Bug reporter doesn't launch

Editor - Other

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Nov 23, 2016

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Version/s: 5.6.0a1

Steps to reproduce: 1. Open Unity editor 2. Click on Help> Report a bug... in editor Results: Bug reporter doesn't launch Note: .... Read more

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