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[WIN] Standard Shader takes up more memory in standalone build than in t...
How to reproduce: 1. Open attached project 2. Open scene CS.unity 3. Build to Standalone and run 4. Attach profiler 5. Go to Profil... Read more
Unity fails to import native file from Cinema 4D R18
Steps to reproduce: 1) Create a new project in Unity 2) Open C4D 3) Save a native file from C4D to Unity's Asset Folder Note : You ... Read more
[ReflectionProbes]Baking environment reflection probes corrupt on OSX
On OSX baking environment reflection probes are corrupt if done from the lighting window, normal reflection probes seem to be fine. ... Read more
Baking with Final Gather on causes shadow artifacts
Steps to reproduce: 1. Download and open the attached project 2. Open scene "final_gather_artifact" 3. Bake lighting Expected resul... Read more
SafeIP forces Unity to crash in Home screen
Reproduction steps: 1. Install SafeIP (https://www.freesafeip.com) 2. Run Unity. Expected result: Unity launches. Actual result: Un... Read more
Metal: Error creating pipeline state (VR/SpatialMapping/Wireframe) when ...
To reproduce: 1. Create new project 2. Add cube to scene 3. Change cube material to SpatialMappingWireframe 4. Notice that console... Read more
ParticleSystem.Simulate exhibits stutter / weird behaviour after duration
To reproduce: 1. Open attached project 2. Run scene Actual: ParticleSystem.Simulate will exhibit stutter behaviour if the simulati... Read more
[Regression][Lighting] Rendered Ambient Intensity default value in 5.6 i...
1. Open Unity; 2. Create new project; 3. Add some simple gameobjects (plane, cube) to the scene; 4. Observe directional light intens... Read more
[Video Player] Muting Game View does not mute video audio
Reproduction Steps: 1. Open project 2. Mute Game View 3. Play scene 4. Notice that sounds are not muted Reproduced on version: Unit... Read more
[iOS] UnityWebRequest stores session token in cookie header
When logging out of a web session while offline, logging back in results in failure to get a new session token - the old token (whic... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow