Search Issue Tracker
Fixed in 2018.2.X
Votes
0
Found in
2017.1.2p3
Issue ID
978069
Regression
Yes
Unity cannot find the UNITY_SHADOW_COORDS macro under 2017.2
Steps for reproduction:
1) Open the `OrientationCrash` project below
2) Observe the errors in the console
3) UNITY_SHADOW_COORDS macro in AutoLight.cginc can not be found
Notes:
- Regression introduced in 2017.2
- Workaround is to use AutoLight.cginc file from 2017.1
- Details about the bug is shared below
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Crash on mecanim::SetValueWeight when switching the AnimationMixerPlayable connection with Animator's UpdateMode set to "Animate Physics"
- The "StringComparer.InvariantCultureIgnoreCase.GetHashCode()" returns different Hash Codes for the same word with the only difference being case sensitivity in WebGL
- 2D Light Textures show the lights of any 'blend style' index higher than theirs (if present) when they aren't visible by the Camera using Render Graph
- [SpeedTree] Wireframe mode not rendering correctly ST assets
- Light2D affecting only the Default Sorting Layer will also affect any Custom Lit Sprite not on that Layer when using Render Graph
Add comment