Search Issue Tracker
[Shuriken] EmitParams getting overwritten with empty values when using ....
Reproduction steps:1. Open attached project "Emit_Bug"2. Play the Particle System on GameObject in New Scene (In Editor mode)3. Rest... Read more
Editor crashes on AnimationLayerMixerPlayable::ProcessRootMotion after c...
Reproduction steps:1. Open the user's attached "Animancer Timeline Preview Crash.zip" project2. Load the "Platformer" scene3. Select... Read more
Lightmap is shown in the Inspector window from an Unpacked Prefab when r...
Steps to reproduce:1. Open attached project "Lightmap-Issue-Demo.zip"2. Navigate to Assets->Prefabs and import "ThreeCubes" to a ... Read more
Draw buffer does not clear when moving a 3D object in the scene making b...
Steps to reproduce:1. Create a new project with 2021.1.0a12. Create any 3D object in the Scene3. Move the 3D object in the Scene Exp... Read more
Radeon denoiser filters across charts
In rare cases with tiny charts (usually from auto unwrapped meshes), the Radeon denoiser can pick values from unrelated charts. This... Read more
Serious performance issues when using Terrain with ~10000 trees planted ...
How to reproduce:1. Download and open the project "1267498 (2020.2).zip" (when testing on 2019.4 download the project "1267498 (2019... Read more
Sprite Shape end-caps height doesn't change when they protrude past path...
How to reproduce it:1. Open the attached project '1281612.zip'2. Load 'Scene' scene from 'Assets' folder3. Check the Spline end-caps... Read more
[URP] Scene View background colour is shown black when Shading Mode is s...
How to reproduce:1. Create a new URP project2. In Scene View change Shading Mode to Wireframe Expected result: Background color is t... Read more
[URP] Scene view camera ignores pipeline asset's HDR settings when Main ...
How to reproduce:1. Open user's attached "Bad_ShaderGraph_URP_2019.4.8f1" project2. Open Scenes/SampleScene3. Select Main Camera's H... Read more
Color of the Prefab preview icon is not updated when color of the Materi...
How to reproduce:1. Open attached "case_1284853" and SampleScene scene2. In the project window, select the Material3. In the Inspect... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Depth of Field doesn't apply correctly to Canvas UI when it is set to World Space Render Mode
- Crash on GetElementMapKey when "None" is assigned to a field with binding path "m_GameObject"
- Stereoscopic skybox renders as monoscopic when using Multi-pass render mode in XR plugin while using URP
- Parameterized Tests with ValueSource fail when supplied parameter is an System.Object
- Error Message "Broken text PPtr in file" is not informative enough to locate the problematic asset