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Editor crashes at GraphicsCaps::FindUploadFormat when changing texture's...
Steps to reproduce: 1. Download 1005509_repro.zip 2. In player setting set color space to Linear 3. Select texture 4. Set Inspector ... Read more
Open LookDev window spams NullReferenceException errors when there is no...
To reproduce: 1. In a new scene, set Main Camera's tag to Untagged 2. Open the LookDev window 3. Observe the console Expected: Loo... Read more
[UI] Sprites are not getting rendered when set in dropdown options list
[UI] Sprites are not getting rendered when set in dropdown options list Steps to Reproduce: 1. Create a new unity project. 2. Impor... Read more
Creating a project with the Lightweight template yields a black screen a...
Repro steps: Create an empty project witht he Lightweight template. Wait for the project to load up Notice the errors Notice the Gam... Read more
Reimporting a model with different oversampling settings appears to be b...
Extra pips do not appear in animation window when importing a model with oversampling To Reproduce: 1. Open OversampleMe scene. 2.... Read more
Character Controller's change of position in OnCharacterControllerHit is...
To reproduce: 1. Open the project, attached by the user (TestMove.zip) 2. In Play mode, move the red cube with WASD to touch the wh... Read more
Crash on import after files unzipped to assets folder.
Crashed during test case run. http://qatestrail.hq.unity3d.com/index.php?/cases/view/56162 Steps to reproduce - Open the [Animati... Read more
[GI] Global Illumination processes are taxing the CPU in empty scenes wh...
Steps to reproduce 1. Create a new project, and remove everything from the scene (or alternatively, download the attached project).... Read more
[VCS] File's remote status is shown as checked out when actually it's ma...
Steps to reproduce: 0. Start perforce server 1. Create new project in workspace and set it up on remote and local machines 2. Delet... Read more
Asset bundle dependencies can be broken under some circumstances
Removed references are sometimes kept in asset files and taken into account to determine AB dependencies. Steps: 1. Open repro proj... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box
- Unnecessary Line Appears Under "Imported Object" in Inspector for Input Action Asset