Search Issue Tracker
[SRP] Shadow Cascades Draw Mode does not work
To reproduce: 1. Create a new project with 'Lightweight - Preview' template 2. Change scene Draw Mode to 'Shadow Cascades' Expected... Read more
[LinuxEditor] Removing a "MenuItem" from a script doesn't remove it, cli...
Reproduction steps: 1. Open "MinimalRepro.zip" project 2. Notice the custom Menu Item "Foo" and its position in the Menu 3. Open th... Read more
Instantiating a RectTransform hierachy results with an incorrect positio...
How to reproduce: 1. Open the attached project 2. Enter Play mode 3. Expand Canvas hierarchy 4. Notice that "slot_layout(Clone)"/..... Read more
[Mac] UI elements are not interactable when sending any kind of input a...
To reproduce: 1. Open my project attached 2. Enter Play mode 3. Try interacting with any UI elements Expected: elemenets are intera... Read more
[UnityWebRequest][iOS][2017.3] Player crashes at Job_ExecuteUnityWebRequ...
To reproduce: 1. Open user's attached project 2. Build "Test" scene for iOS platform 3. Launch project on the device 4. Switch airp... Read more
Timeline allows for keyframing of materials, but does not work as expect...
How to reproduce: 1. Download attached project file and open the sample scene 2. Open the current timeline on the director game obje... Read more
Animations causes certain frames of animation to happen twice
How to reproduce: 1. Download attached project file and open "testScene" scene 2. Enter Play Mode. Notice Console log: Plays at 8 ... Read more
[Regression] Mouse appears on ESC click in Play Mode. Cause Canvas issue
How to reproduce: 1. Download attached project file ant open "World" Scene 2. Enter Play Mode 3. Press ESC button and try to click o... Read more
Rigidbody with 0.1 mass and (0, 0, 0) velocity sometimes ignores Gravity
How to reproduce: 1. Download attached project file and open "main2" Scene 2. Enter Play mode (AD to drive the forklift, and WS to m... Read more
Size of Terrain in built Asset Bundle file is larger than Terrain asset ...
How to reproduce: 1. Open the user attached project 2. Go to "Builds" --> "Build Asset Bundles" (custom menu items, to build asset ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- "ArgumentOutOfRangeException" and UITK is rendered incorrectly when building in WebGL with Native C/C++ Multithreading enabled
- Changing Transform.position.z per-frame should not affect Rigidbody2D interpolation.
- Cancelling a build during "Incremental Player Build" step returns wrong BuildReport result
- Log “Found 1 leak(s) from callstack:“ is present in Editor when Leak Detection Level is set to "Enabled"
- Content in "Asset PostProcessors" Section Not Vertically Centered in Box