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Asset Store freezes for some time while opening [only on macOS Sierra]
To reproduce: 1. Create new project 2. Open asset store Expected result: asset store will open as fast as in windows or macOS X. Ac... Read more
[Android] Application crashes when a video on renderTexture is played (S...
Reproduction steps: 1) Download attached project 2) Build and run on the Android device 3) Press "Play" button 4) If application did... Read more
[iOS, Android] Manually baked Lightmap is too bright on a device
Steps to reproduce: 1) Download attached project 'LightningBug' and open in Unity 2) Build and run 'SceneLight' scene on a device 3)... Read more
Missleading error message when the ScriptableObject is used with abstrac...
Reproduction steps: 1. Open the attached project (ScriptableObjectCreateAssetMenuIssue.zip); 2. Go to the AssetMenu; 3. Try to creat... Read more
Custom Surface Shader (instanced) Not Evaluating SH Probes
Reproduction steps: 1. Open the attached project (lighting problem repro.zip); 2. Open the scene "lighting issues.unity"; 3. In the ... Read more
[Standard Assets] Toon Shading materials with outline are broken in 1.1.1
Steps to reproduce: 1. Open any Unity project 2. Import "Effects" package from standard assets and select "Toon Shading" folder (1.1... Read more
Scaling Parent of Non-Orthonormal CapsuleCollider2D Results in Instant C...
When a CapsuleCollider2D is a child of some parent and has off-axis rotation, if that parent is scaled to 0 along some axis then the... Read more
The project which build for WebGL, doesn't load second scene
When the project is built for WebGL, the Meniu window is shown up. When you press the button "Start Game", a new window shows up for... Read more
RMB click in 'Project' window causes slow memory leak
To reproduce: 1. Open activity monitor 2. Create new project 3. Click RMB and in assets folder(project window) and hold 'option' ke... Read more
Occlusion Culling doesn't work for additively loaded scene if original s...
Steps to reproduce: 1. Open attached project 2. Open scene "Winterlandscape/main_scene" 3. Notice that it has OC baked 4. Open up "... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Articulation Body with 'Revolute' Joint Type has erratic behavior when Upper Limit is set to above 360
- WebGL Player fails to render Scene when Terrain with Detail Mesh is added and WebGPU Graphics API is used
- Inconsistent errors are logged when different types are passed into the Query "Q<>" method in UIToolkit and the ancestor VisualElement is null
- Crash on GetMaterialPropertyByIndex when opening a specific Scene
- Discrepancies in the styling are present when using a TSS file instead of a USS file in custom EditorWindow