Search Issue Tracker

24
votes
Fixed

[WWW] Getting error message 'Coroutine continue failure' when stopping a...

Networking

-

Mar 16, 2016

-

Version: 5.3.1p2

Steps to reproduce: 1. Open attached project 2. Open and play 'coroutine' scene 3. Click 'StopCoroutine(Coroutine)' or 'StopCorouti... Read more

62
votes
Fixed

[iOS] Crash on presentRenderbuffer:GL_RENDERBUFFER in PresentGles when l...

iOS

-

Oct 19, 2015

-

Version: 5.2.1p4

To Reproduce: 1. Build and deploy the project attached to the comment to an iPhone 6S. 2. Press the home button and reopen the app... Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

-

Feb 11, 2016

-

Version: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more

61
votes
Active

[VR] Terrain tree billboards position gets offsetted by VR headset position

VR

-

Oct 04, 2015

-

Version: 5.2.1p2

To reproduce: 1.Open attached project. 2.Open and run "testscene" scene located in Assets. 3.Try looking around in VR headset, notic... Read more

22
votes
Active

[SketchUp] Add support for SketchUp 2016 import

Asset and Scene Management

-

Mar 25, 2016

-

Version: 5.4.0b10

Repro steps: 1) Open the project SketchupRepro 2) Notice the two files - Untitled and Untitled2015 3) Notice Untitled is recognized ... Read more

29
votes
Active

[iOS] [Metal] Depth-Only Camera blacks out screen when anti-aliasing is ...

iOS

-

Jan 28, 2016

-

Version: 5.3.2f1

To reproduce: 1. Open attached project 2. Open "TestScene" scene 3. Play the scene 4. Press the Toggle Depth Camera button 5. Notice... Read more

48
votes
Fixed

TrailRenderer flickers and does not render at all times

Camera

-

Oct 29, 2015

-

Version: 5.3.0b4

TrailRenderer flickers and does not render at all times To reproduce: 1. Open attached project 2. Open TrailRendererBug scene found... Read more

31
votes
Fixed

[Text][Font] Problem with text alignment when using custom font

UI

-

Jan 11, 2016

-

Version: 5.3.1p1

To reproduce: 1. Open attached project 2. Open Test scene 3. Select text object under MAGISTRALCBOLD game object 4. Select any vert... Read more

43
votes
Active

[Shadows] Shadows on game object intersection are not affected by Blur R...

Global Illumination

-

Nov 15, 2015

-

Version: 5.3.0b5

Reproduction steps: 1. Open attached Unity project. 2. Open "scene" scene. 3. Open "Assets > CustomLightmapParameters" and change "B... Read more

41
votes
Fixed

[Material] Render Queue value is not updated until shader is changed and...

Graphics - General

-

Nov 05, 2015

-

Version: 5.3.0b5

A materials render queue value is not updated when its shader is edited and saved, only after the material's shader has been changed... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.