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12
votes
Active

[LWRP] Terrain details are pink even when a Prefab Shader is set to one ...

LW RP

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Jul 18, 2019

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Version/s: 2019.1.10f1, 2019.2.0a1, 2019.2.0b9, 2019.3.0a1

How to reproduce: 1. Open the "case1170443_ReproProject" Project 2. Open the "Scenes/SampleScene" Scene 3. Observe the Scene window ... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

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Sep 27, 2017

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Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

19
votes
Fixed

[MacOS] "Bloom" does not work in Standalone Build

MacOS

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Apr 19, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to repro: 1. Open original project "BugTestProject.zip" 2. Open "SampleScene" 3. Observe that bloom works in the Game view 4. ... Read more

15
votes
Fixed

"ETC1 compressed textures are not supported when publishing to Standalon...

Assets Management

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Oct 29, 2018

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Version/s: 2018.2.16f1, 2018.3.0b10, 2019.1.0a5, 2019.1.0a7

Steps to reproduce: 1. Open attached "tdd-asteroids.zip" Unity project 2. Switch platform from Android to Standalone in Build Settin... Read more

224
votes
Fixed

[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...

XR

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Nov 09, 2018

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Version/s: 2018.3.0b8, 2018.3.0b9, 2018.3.0b10, 2019.1.0a9

Steps to reproduce: 1. Create a new project 2. Enable VR 3. Create a particle system 4. Enter playmode and put it in your HMDs view ... Read more

20
votes
Fixed

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

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Dec 03, 2018

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Version/s: 2018.3.0b12

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Observe the device’s display Actual: Image isn't rendered... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

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Jul 13, 2017

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Version/s: 2017.2.0b2

How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more

24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

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Apr 26, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

To reproduce: 1. Open project 2. Add AR camera to the scene 3. Build and run on iOS 4. Change device rotation Expected: the camera ... Read more

24
votes
Fixed

GameView's Scale lower limit depends on the Windows Scale setting with H...

Scene/Game View

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Nov 09, 2018

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Version/s: 2018.2.0a6

To reproduce: 1. Use a high DPI monitor (anything above 1080p should work) 2. Open any project or create a new one 3. Drag the Game ... Read more

27
votes
Fixed

Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...

Scripting

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Aug 17, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1) Download and open TimeTest.zip project 2) Build and run "TimeTest1.unity" scene on an Android device -- Notic... Read more

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