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How to reproduce: 1. Open the attached project ("DefaultAssetTest.zip") using the EnvIronman VM (more information in Edit) (optional... Read more
How to reproduce: 1. Open attached project 2. Open scene PhysicsTestScene.unity 3. Play the scene - Note the left structure does n... Read more
Steps to reproduce: 1. Open user attached project "VideoPerformance.zip" 2. Build for android device 3. Press "High profile" video 4... Read more
How to reproduce: 1. Create a new project 2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow ... Read more
How to reproduce: 1. Open the attached "SurvivalShooter" project 2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if... Read more
To reproduce: 1. Open Terminal window 2. Download user's project and unzip it 3. Launch Test Runner by using this command: /(path t... Read more
Steps to reproduce: 1. Create a new project 2. Enable VR 3. Build for standalone with "Development Build" and "Auto-Connect Profile... Read more
Steps to reproduce: 1. Create a new project 2. Enable Development build and Autoconnect Profiler 3. Build and Run Notice error in c... Read more
How to reproduce: 1. Download, extract and open the attached project (1098608_repro.zip) 2. Open scene 'Game' (Assets -> Scenes) 3. ... Read more
To reproduce this issue: - Install either Unity Editor 2019.3 or 2019.2 using the HUB - install the Android Module and the Android S... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- Changing ip address of cache server v2 doesn't reconnect.
- Aplying changes to root prefab in a nested prefab undo changes made to the child prefab
- [2018.4][UWP] Exception is thrown 'Unable to find method PostprocessStacktrace in [UnityEngine.CoreModule.dll]'
- Sub Emitter particle's width is twice its height when Separate Axes in the Size over Lifetime module is enabled
- Animation does not play correctly when Optimized Game Object functionality is used and a Child GameObject is added to bone