Search Issue Tracker

13
votes
Fixed

Anchor Preset labels are shown "custom/custom" in all selected Anchor Pr...

UI

-

Mar 29, 2017

-

Version: 5.6.0f2

Reproduction steps: 1. Open the attached project; 2. Open the scene "AnchorPresetTesteScene"; 3. Click Canvas -> Panel; 4. Change A... Read more

36
votes
Fixed

CanvasRenderer.OnTransformChanged is called on disabled UI objects

UI

-

Jul 19, 2016

-

Version: 5.4

When a transform with children CanvasRenderers is changed/moved CanvasRenderer.OnTransformChanged is called for all of them even if ... Read more

85
votes
Fixed

[VR | SinglePassStereo] Standard Assets Image effects + single-pass = do...

VR

-

Mar 08, 2016

-

Version: 5.4.0b9

1) Download the attached project 2) Setup any VR headset, Ensure VR mode enabled in Player Settings 3) Open Sepia Scene 4) Enter Pla... Read more

24
votes
Fixed

Editor crashes when 'Build And Run' is opening the built Xcode project w...

iOS

-

Sep 28, 2016

-

Version: 5.4.1p2

When "Build And Run" is used to open an iOS build with Xcode, Unity Editor crashes when opening Xcode. Steps to reproduce: 1) Open ... Read more

26
votes
Fixed

Shader does not show up on iOS 10 GLES3

OpenGL

-

Sep 09, 2016

-

Version: 5.3.6p4

1. Open my attached project 2. Make sure OpenGLES3 is selected as graphics API 3. Build & deploy to iOS10 device. Expected result:... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

-

Feb 29, 2016

-

Version: 5.3.3p1

Steps to reproduce: 1. Open attached project 2. Delete "Repro Asset" scriptable object found in Assets folder 3. In top menu, click... Read more

139
votes
Fixed

[UI] Images and static texts glitch on 5.3

UI

-

Dec 12, 2015

-

Version: 5.3.0f4

From Unity 5.3 projects that have a lot of UI elements start to flicker. Mostly on Android but also happens in editor. Read more

32
votes
Fixed

[SinglePassStereo] Changing the renderViewport scale + single pass not s...

VR

-

Jul 26, 2016

-

Version: 5.4.0f3

1) Download the attached project 2) Open ViewPortScene 3) Ensure Target Platform is windows standalone 4) Ensure VR Supported is ena... Read more

55
votes
Fixed

World space canvas aren't being rendered

UI

-

Apr 20, 2016

-

Version: 5.3.4p4

Steps to reproduce: 1. Open project 2. Open scene "TestBUG" 3. Go to game view -Notice that canvas disappear after few seconds. Res... Read more

41
votes
Fixed

Crash in AnimatorControllerPlayable::GetAnimatorClipInfo when the clipIn...

Animation

-

Jun 02, 2016

-

Version: 5.4.0b19

To reproduce: 1. Open attached project 2. Play the scene 3. Walk up to the top of the stairs and look over the edge 4. Turn sideway... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.