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[Linux][Nvidia] Graphical corruption in many games with OpenGL
Note: This fix is being backported to 2018.3, likely to land in 2018.3.4f1 In a number of Unity games on Linux, running on OpenGL an... Read more
Package resolution error when using a Git dependency referencing an anno...
How to reproduce:1. Open attached project "Archive.zip"2. Open Package Manager window3. Add a Git dependency to the package using th... Read more
[Android] Using TouchScreenKeyboard.Open with a non-empty placeholder mu...
Reproduction steps:1. Open the attached user's project "KeyboardTest.zip"2. Build for Android with Development Build Enabled3. Press... Read more
UnmanagedReadOrWrite objects are not disposed off when GZipStream is use...
How to reproduce:1. Open attached “IN-99816” project2. In the Project tab, open the “SampleScene”3. Enter Play mode4. In the Hierarc... Read more
[Android] [iOS] [UnityWebRequest] Requests with "UnityWebRequest" are op...
How to reproduce:1. Set up a Web debugging Proxy application (more information in the comments)2. Set up the test device with the co... Read more
[Performance]Console Pro in non-collapse mode and with large logs causes...
Reproduction steps:1. Open user's attached project2. In Profiler window, set profiling to Editor mode3. Open /Assets/Scripts/AI/Offi... Read more
Adaptive Probe Volumes are not applied to URP Simple Lit or Lit Shaders ...
Reproduction steps:1. Open the attached “IN-94576.zip” project2. Open the “SampleScene”3. From the Hierarchy, select the “Directiona... Read more
[window layout] cannot load editor layout, stuck in infinite loop of "fa...
steps to repro:1a. copy the attached "corrupted" LastLayout.dwlt into ~/Library/Preferences/Unity/Editor-5.x/Layouts/default/ (or wi... Read more
The Player freezes on load when building Web platform
How to reproduce:1. Open the “IN-94965_repro“ project2. Select File → Build and Run3. Observe the Player and the Browser console (Ct... Read more
"trial version" watermark visible on builds using non-trial licenses
How to reproduce:1. In the hub activate a "Personal" license2. Create a new project3. Build and run the project (File > Build And... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- An "RefreshInternalV2 is called before InitialRefresh" error is thrown when opening a project where a build profile with Player settings added is selected
- MeshCollider preview gizmo disappears from the Scene view when overriding the mesh asset using any 3D editing tool
- Tutorial project is not created when started from the Get set up tab
- Audio Listener Component expands when selected
- [iOS] Frame Debugger rendering output doesn't work with iOS builds