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49
votes
Fixed

"ArgumentException: Object at index 0 is null" thrown when entering play...

Inspector Framework

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Apr 18, 2019

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Version/s: 2018.3.11f1, 2019.1.0b2

How to reproduce: 1. Create a new project 2. Create a c# script and attach it to any object in the Hierarchy window 3. Add second I... Read more

22
votes
Fixed

[Il2CPP][.Net 4.x] Crash in "il2cpp::utils::Debugger::InitializeTypeSour...

IL2CPP

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Jun 20, 2018

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Version/s: 2018.2.0b8

Reproduction steps: 1. Open the project from the attached 'drive.google.com' link. 2. Go to "File > Build Settings" and remove an em... Read more

22
votes
Fixed

[Android] Input.GetKey returns false when S-Pen is being used on Samsung...

Mobile

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Sep 19, 2019

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Version/s: 2017.4.33f1, 2019.2.6f1

To reproduce: 1. Open attached project 2. Build to Samsung device with S-Pen 3. Use the Pen on the mobile screen Actual result: The... Read more

44
votes
Fixed

[Oculus GO][Oculus Quest] Object is jittering when position is being aff...

XR

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May 24, 2019

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Version/s: 2019.1.0b1, 2019.1.2f1

To reproduce: 1. Open attached project "QuestJitter.zip" 2. Build and run for Oculus Quest 3. While in application, observe the movi... Read more

19
votes
Fixed

"Failed to load window layout" error window is shown when trying to open...

Themes

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Sep 27, 2019

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Version/s: 2019.3.0b2, 2019.3.0b4, 2020.1.0a2

Steps to reproduce: 1. Open Control Panel -> Region 2. Change Format to Turkish (Turkey) 3. Create a new project or open an existing... Read more

17
votes
Fixed

[GPU PLM] 'Could not load symbol clCreateCommandQueueWithProperties' err...

Global Illumination

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Aug 05, 2020

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Version/s: 2020.1.0f1

Reproduction steps: 1. Open new Unity project 2. Observe Console window Expected result: No errors Actual result: "clCreateCommandQ... Read more

17
votes
Fixed

Allocated memory is not cleared when loading and unloading scenes

Scene Management

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Sep 07, 2020

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Version/s: 2018.4, 2020.1, 2020.2

How to reproduce: 1. Open the attached project ("case_1275751-Memory-Test.zip") 2. Open a profiler window 3. Make a Standalone Devel... Read more

13
votes
Duplicate

Project failing to Build with Baked Lighting across multiple Additive Sc...

Deployment Management

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Dec 22, 2017

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Version/s: 2017.2.0p3

To reproduce: 1. Download attached project "LightingDataAssetBugRepro.zip" and open in Unity 2. Open "23_LightingRepro" scene 3. Bu... Read more

13
votes
Fixed

[IL2CPP] Build fails when compiling a struct with a long array inside it

IL2CPP

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Jul 31, 2019

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Version/s: 2019.2.0a13, 2019.2.0f1, 2019.3

Repro steps: 1. Open QA attached project "repro_1173310" 2. Make sure scripting backend is set to IL2CPP 3. Build the project Actu... Read more

23
votes
Fixed

ScriptableRuntimeReflection allocates 17 Bytes of GC per frame

Mono

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Nov 02, 2018

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Version/s: 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

Steps to reproduce: 1. Create a new project 2. Open the profiler window 3. Enter Playmode Expected result: no GC allocation from Sc... Read more

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