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[iOS 13.0] Some languages symbols are replaced with a [?] marks
To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity 2. Build for iOS 3. Deploy the Xcode pro... Read more
Cloth is broken when parent GameObject scale is lower than 1 and Surface...
How to reproduce: 1. Open the attached "cloth-surface" project 2. Open the "SampleScene" scene 3. Enter Play Mode Expected result:... Read more
Shader stripping crashes when it gets too many variants
STR: 1. Create a new Unity project using the 3D template. 2. Extract the attached files into the Assets folder. 3. Create a material... Read more
[Performance] Compilation and refresh time increases after each script c...
Reproduction steps: 1. Open attached project "SlowDown.zip" 2. In Editor menu, open FlowFire -> Slow Down 3. In newly opened Slow Do... Read more
Text is replaced with white squares when opening Package Manager on macO...
Reproduction steps: # Create a new Unity project # Open Window → Package Manager window # Inspect the Package Manager window ... Read more
[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle whi...
Reproduction steps: 1. Open the attached project “URPrepro” 2. Open the “StarSystem” Scene 3. Enter the Play mode 4. Leave the m... Read more
Version Control package Collaborate window throws NullReferenceException...
Steps to reproduce: 1. Create a new project 2. Make sure Version Control package is imported 3. Open Collaborate window 4. Click "Se... Read more
[Android]AndroidJavaClass fails to load classes from aars with AndroidJa...
How to reproduce: 1. Open the attached IIIIIAAAAABBBBB.zip project 2. Go to the Project window-> BUG_REPORT_FILES-> BugScene 3. Bui... Read more
[VSCode] OmniSharp project reference warnings are thrown in VSCode conso...
How to reproduce: 1. Create a new Unity project 2. Make sure that your External Code Editor is set to VSCode and VSCode package ve... Read more
Extra OnEnter and OnExit event calls when hovering over UI elements
Reproduction steps: 1. Open the user's project 2. Enter Play mode 3. Move pointer from outside to panel (Log: Panel on enter) 4. Mov... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Shadow Caster 2D component is throwing NullReferenceException errors when Casting Source is set to "ShapeEditor"
- Caret is not visible when placed at the beginning of a line in the TMP Input Field
- Editor crashes with "GetManagerFromContext: pointer to object of manager 'PlayerSettings' is NULL (table index 0)" error when launching a project with a corrupted library
- Crash on PersistentManager::GetSerializedFileIfObjectAvailable when opening a specific project
- An extra separation line is present between the options in the AssetBundle and it's Variants dropdown Menus