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73
votes
Fixed

[Xcode 9][iOS] Warning "Missing Marketing Icon" is thrown when uploading...

Mobile

-

Jun 29, 2017

-

Version/s: 5.6.1p1

Steps to reproduce: 1. Create an empty project 2. Build to iOS & open in Xcode 3. Set up the project for uploading to iTunes Connect... Read more

15
votes
Fixed

[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build

WebGL

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Nov 04, 2017

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Version/s: 2017.2.0f3

Steps to reproduce: 1. Open user attached project 2. Play the scene notice that the tile generated by code appears 3. Make a WebGL b... Read more

44
votes
Fixed

Building project gets stuck on "Compiling shader variants" dialog when L...

LW RP

-

Oct 15, 2018

-

Version/s: 2018.3.0b5

How to reproduce: 1. Open attached Unity project "gunspinningvr" 2. Build project Expected result: Project is built successfully on... Read more

30
votes
Fixed

[Linux] Unity Hub sets up Android SDK, NDK and JDK incorrectly on Linux

Hub

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Aug 19, 2019

-

Version/s: 2019.3.0a12

Android deployment tools are set up incorrectly on Linux, we've found the following issues, resulting in the tools not being recogni... Read more

34
votes
Fixed

[iOS] Rigidbody interpolation causes objects to jitter

iOS

-

Nov 21, 2017

-

Version/s: 2017.2.0p2, 2017.3.0a4

Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more

36
votes
Active

[WebGL] VideoPlayer is not rendered in WebGL builds when the video is lo...

WebGL

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Oct 01, 2019

-

Version/s: 2019.2.0a9, 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1188316-Webgl_bug.zip") 2. Open the repro scene ("SampleScene") 3. Switch buil... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

-

Sep 27, 2017

-

Version/s: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

19
votes
Fixed

[MacOS] "Bloom" does not work in Standalone Build

MacOS

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Apr 19, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to repro: 1. Open original project "BugTestProject.zip" 2. Open "SampleScene" 3. Observe that bloom works in the Game view 4. ... Read more

224
votes
Fixed

[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...

XR

-

Nov 09, 2018

-

Version/s: 2018.3.0b8, 2018.3.0b9, 2018.3.0b10, 2019.1.0a9

Steps to reproduce: 1. Create a new project 2. Enable VR 3. Create a particle system 4. Enter playmode and put it in your HMDs view ... Read more

20
votes
Fixed

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

-

Dec 03, 2018

-

Version/s: 2018.3.0b12

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Observe the device’s display Actual: Image isn't rendered... Read more

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