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19
votes
Fixed

[MacOS] "Bloom" does not work in Standalone Build

MacOS

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Apr 19, 2019

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Version/s: 2019.1.0a2, 2019.1.0f2, 2019.2.0a1

Steps to repro: 1. Open original project "BugTestProject.zip" 2. Open "SampleScene" 3. Observe that bloom works in the Game view 4. ... Read more

224
votes
Fixed

[VR] Particle Systems cause "task.rasterData.indexBuffer == NULL" error ...

XR

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Nov 09, 2018

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Version/s: 2018.3.0b8, 2018.3.0b9, 2018.3.0b10, 2019.1.0a9

Steps to reproduce: 1. Create a new project 2. Enable VR 3. Create a particle system 4. Enter playmode and put it in your HMDs view ... Read more

20
votes
Fixed

[Android][GLES2] Image inside a UI Mask is not visible on some Android d...

Mobile

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Dec 03, 2018

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Version/s: 2018.3.0b12

Repro steps: 1. Open user attached project 2. Build and Run on Android 3. Observe the device’s display Actual: Image isn't rendered... Read more

20
votes
Active

Parent and child nested Scriptable Object Assets switch places when pare...

Project Browser

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Oct 04, 2019

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Version/s: 2019.3.0a1, 2019.3.0b5, 2020.1.0a1

How to reproduce: 1. Download and open the attached project "1189089.zip" 2. Create a parent Scriptable Object Asset (Right-click ->... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

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Jul 13, 2017

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Version/s: 2017.2.0b2

How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more

24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

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Apr 26, 2018

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Version/s: 2018.2.0a1, 2018.2.0b1

To reproduce: 1. Open project 2. Add AR camera to the scene 3. Build and run on iOS 4. Change device rotation Expected: the camera ... Read more

24
votes
Fixed

GameView's Scale lower limit depends on the Windows Scale setting with H...

Scene/Game View

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Nov 09, 2018

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Version/s: 2018.2.0a6

To reproduce: 1. Use a high DPI monitor (anything above 1080p should work) 2. Open any project or create a new one 3. Drag the Game ... Read more

27
votes
Fixed

Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...

Scripting

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Aug 17, 2017

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Version/s: 2017.1.0f3

Reproduction steps: 1) Download and open TimeTest.zip project 2) Build and run "TimeTest1.unity" scene on an Android device -- Notic... Read more

11
votes
Duplicate

[SerializeReference][HDRP] Custom Pass Volume corrupts build data, causi...

Asset Importers

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Oct 07, 2019

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Version/s: 2019.3.0b4, 2019.3.0b5, 2020.1.0a7

To reproduce: 1) Open the attached project and scene 2) Build and run it It crashes on launch, a log showing that 'level0 is corrup... Read more

11
votes
Fixed

[XR] VFX particles not rendered with Draw Instanced Terrain in scene whe...

XR

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Dec 06, 2019

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Version/s: 2019.3, 2019.3.0b10, 2020.1

How to reproduce: 1. Open the attached "TerrainVFX.zip" project 2. Open "New Scene", create a VFX Graph and add it to the scene 3. E... Read more

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