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"trial version" watermark visible on builds using non-trial licenses
How to reproduce:1. In the hub activate a "Personal" license2. Create a new project3. Build and run the project (File > Build And... Read more
SRP Batcher not working with OpenGL APIs when the project is built
How to reproduce:1. Open the attached "SRPBatcherBenchmark3" project2. Open the "scene_lwbench1" Scene3. Open the Build Settings (Fi... Read more
Enter key is not registered when using WasPressedThisFrame with Input Sy...
How to reproduce:1. Open project "InputIssue.zip"2. Enter the Play Mode3. Focus the Game window4. Press the "Enter" key Expected res... Read more
Throwing exception in async method in start spams console, does not stop...
To reproduce:1. Open the attached project2. Play the SampleScene Expected: Only a single exception is thrownActual: Exceptions start... Read more
[Android][IL2CPP] App crashes on 2019.1.0a12 and up on launch if old IL2...
Reproduction steps:1. Create a New Project in 2019.1.0a11 or below2. Set the "Platform" to "Android", "Package Name" to "com.Case.Be... Read more
The 'Mute' transition flag in the Sub-State Machine gets ignored after s...
How to reproduce:1. Open the attached '1282801.zip' project and open the 'Test' Scene2. Open the Animator window ( Window > Anima... Read more
[LWRP] Camera with target render texture does not respect transparent ba...
How to reproduce:1. Open attached project "TransparentRenderTexture.zip" and scene "SampleScene"2. Enter Play mode3. Observe the Cub... Read more
Graphics.Blit will not apply the Material over the whole GameObject when...
How to reproduce:1. Open the user's attached "Bugreport-Graphics.Blit" project2. Open the "Scene" Scene3. In the Hierarchy select th... Read more
White borders appear around a texture when Post Processing is unchecked ...
How to reproduce:1. Open project "bug1.zip"2. In the Hierarchy window select "Main Camera" and look if the "Post Processing" is unch... Read more
Editor memory leak when entering and exiting Play Mode in a blank URP pr...
How to reproduce:1. Create a new 3D URP Project2. Install the Memory Profiler package3. Enter Play Mode, capture a Memory Profiler s... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Clicking on the project's title does not open the project when the long path tooltip is shown
- [Linux] "Select Preset..." window closes without creating another preset when "Create New Preset..." is double-clicked again after creating the first preset
- “Screen position out of view frustum” error is thrown and Game window renders black when Camera Clipping Planes fields are set to “Infinity”
- Foldouts in the Library section of UI Builder do not open when clicked on title and Tree View is enabled
- VisualElement with DynamicTransform and animated scale from 0 is not rendered until hovered when parent uses GroupTransform