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18
votes
Fixed

yield instruction WaitForEndOfFrame doesn't work in ExecuteInEditMode

Editor - Other

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Jun 11, 2016

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Version: 5.4.0b21

How to reproduce: 1. Open the attached project 2. Open TurnScreenWhiteWithAlpha scene 3. Notice that nothing changes, but game view ... Read more

14
votes
Active

[Unet] Error: Assertion failed on expression: 'asset->mainRepresentation...

Networking

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Sep 14, 2016

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Version: 5.5.0b4

This happens on all Multiplayer projects upgraded from 5.4. If you remove Library folder - this problem will gone. If you change Pla... Read more

214
votes
Fixed

UnityEngine.UI.dll is in timestamps but is not known in guidmapper...

Asset and Scene Management

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Jan 29, 2015

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Version: 4.6.2f1

Error message shown on first open of attached project: Asset 'C:/Program Files (x86)/Unity/Editor/Data/UnityExtensions/Unity/GUISys... Read more

31
votes
Fixed

[Text][Font] Problem with text alignment when using custom font

UI

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Jan 11, 2016

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Version: 5.3.1p1

To reproduce: 1. Open attached project 2. Open Test scene 3. Select text object under MAGISTRALCBOLD game object 4. Select any vert... Read more

28
votes
Fixed

[DX11][5.3]Objects in scene view become impossible to select if scene c...

DirectX

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Feb 11, 2016

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Version: 5.3.2p3

Steps to reproduce: 1. Open attached project "WaterReflection.zip" 2. Open scene "repro" 3. In scene view click on cube to select i... Read more

24
votes
Fixed

[WWW] Getting error message 'Coroutine continue failure' when stopping a...

Networking

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Mar 16, 2016

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Version: 5.3.1p2

Steps to reproduce: 1. Open attached project 2. Open and play 'coroutine' scene 3. Click 'StopCoroutine(Coroutine)' or 'StopCorouti... Read more

22
votes
Fix in review

[Metal] API provides 32-bit depth texture when a 16-bit texture is expected

iOS

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Apr 07, 2016

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Version: 5.3.4f1

How to reproduce: 1. Open attached project 2. Build to iOS 3. Open in Xcode 4. In Xcode, go to Product -> Scheme -> Edit Scheme... ... Read more

21
votes
Fixed

[Graphics] Directional light passes through the tree leafs making them a...

Terrain

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Apr 22, 2016

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Version: 5.4.0b16

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Notice that directional light source is located b... Read more

41
votes
Fix in review

[Material] Render Queue value is not updated until shader is changed and...

Graphics - General

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Nov 05, 2015

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Version: 5.3.0b5

A materials render queue value is not updated when its shader is edited and saved, only after the material's shader has been changed... Read more

18
votes
Active

[iOS] "Stale Touch Detected!" error after the game minimizing and re-ope...

iOS

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May 27, 2016

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Version: 5.3.5f1

To reproduce: 1. Build attached project to iOS and run it 2. Press the "home" button to minimize the project 3. Open it again, and i... Read more

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