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Android Player crashing in FMOD when targetting SDK Level 31
There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes: - 3 fixes, which potentially can fix this issue, are... Read more
[macOS] "Preventing Sleep" setting is set to "Yes" in a built Player app...
How to reproduce: 1. Create a new project 2. Build And Run the project 3. Open Activity Monitor 4. Observe the “Preventing Sleep... Read more
"Unable to load assets of type" errors appear if Assets have Labels when...
How to reproduce: 1. Open project "AddressablesBug" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Observe the Console window ... Read more
[iOS] Apps with UIApplicationExitsOnSuspend in info.plist failing to pas...
Last week (WWDC) Apple announced a new way to handle multitasking on iOS and iPadOS 13, so when you attempt to publish an App using ... Read more
[Android] 64 bit Build with Physics.Processing runs at a very low FPS
Steps to reproduce: 1. Open user's attached project "PerformanceDrop.zip" 2. Build it on Huawei Huawei mate 20 pro 3. Run it and tap... Read more
Shader compilation time is higher in 2021.3 than in 2020.3
Reproduction steps: 1. Open the “ShaderCompilation” project 2. Make sure “Library/ShaderCache” is deleted 3. Open the “Addressabl... Read more
[Android] 'Not enough storage space to install required resources' error...
How to reproduce: 1. Download the attached project 'moonshades_mobile_bugreport.zip' 2. Build And Run on Android device 3. Close the... Read more
[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...
Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more
Build stops responding when building a project that uses DirectX11 graph...
Reproduction steps: 1. Open the attached “repro-project“ 2. Make sure the project uses DirectX11 graphics API 3. Build And Run t... Read more
Performance degradation when activating or deactivating uGUI GameObject
Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more
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