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16
votes
Fixed

[Perforce] Built-in Perforce VC reports OnGUI error when opening Project...

IMGUI

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Mar 30, 2017

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Version: 5.6.0f2

Steps to reproduce: 1. Install P4 server (free version is ok) available on the Perforce website (Helix) 2. Setup new workspace usin... Read more

84
votes
Fixed

[ScriptableObject] Name of child scriptable objects changes spontaneously

Scripting

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Feb 29, 2016

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Version: 5.3.3p1

Steps to reproduce: 1. Open attached project 2. Delete "Repro Asset" scriptable object found in Assets folder 3. In top menu, click... Read more

16
votes
Fixed

[iOS][Cardboard] Enable Transition View setting is ignored and always sh...

iOS

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Mar 21, 2017

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Version: 5.6.0b7

When "Enable Transition View" is set to false, it should not show an instruction splash screen. Also, the property title has a typo... Read more

13
votes
Active

[Android] .NET 4.6 builds with any Stripping level crash on startup

Mono

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Jun 21, 2017

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Version: 2017.1.0b9

Builds for android with NET 4.6 and any Stripping level (Strip assemblies, Strip Byte Code, Use micro mscorlib) crash on startup Ho... Read more

13
votes
Active

Unity extensions are not yet initialized assertions at project opening

Scripting

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Jun 23, 2017

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Version: 2017.2.0b1

Editor throws assertions at project opening For repro open attached project. It's switched to Universal Windows Platform with scri... Read more

65
votes
Fixed

Two independent Particle systems appear to be using the exact same seed ...

Shuriken

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Mar 23, 2016

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Version: 5.4.0b11

How to reproduce: 1. Open attached project 2. Open scene particles.unity 3. Play the scene - Note how the coloured particles and t... Read more

36
votes
Fixed

Realtime pointlights disappear when built with rendering path set to def...

Graphics - General

-

Aug 06, 2016

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Version: 5.4.0f3

Repro steps: 1. Open "New Unity Project" project 2. Open "Playground" scene 3. Go to Edit > Project settings > Player 4. In Settings... Read more

33
votes
Fixed

[MSE] Additively loaded scenes use light probe data from first loaded scene

Global Illumination

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Aug 23, 2016

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Version: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip" 2. Inspect all of the scenes, notice that each has lightprobes baked indi... Read more

27
votes
Active

Occlusion Culling does not cull shadow casters

Camera

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Oct 03, 2016

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Version: 5.5.0b5

To reproduce: 1. Open provided project 2. Open Assets/Scene/Scene.unity 3. Open Windows/Occlusion Culling and switch to the Visualiz... Read more

55
votes
Fixed

World space canvas aren't being rendered

UI

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Apr 20, 2016

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Version: 5.3.4p4

Steps to reproduce: 1. Open project 2. Open scene "TestBUG" 3. Go to game view -Notice that canvas disappear after few seconds. Res... Read more

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