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Fixed in 2022.1.X
Fixed in 2019.4.X, 2020.3.X, 2021.2.X
Votes
21
Found in
2020.3
2021.2.1f1
2022.1.0a13
Issue ID
1379817
Regression
Yes
GameObject's colors are rendered differently in the iOS build compared to the colors in the Editor
How to reproduce:
1. Open the attached project "Testdawn.zip"
2. Go to the Build Settings (FIle>Build Settings)
3. Select iOS and build the project
4. Open the project in Xcode and build for the device
5. Observe the colors in the project
Expected result: GameObjects colors are rendered the same as in the Editor
Actual result: GameObjects colors are rendered with different colors
Reproducible with: 2021.2.1f1, 2022.1.0a13
Not reproducible with: 2021.2.0f1, 2022.1.0a0, 2022.1.0a12
Could not test with: 2019.4.32f1, 2020.3.21f1, 2021.1.28f1 (Errors: "Library/PackageCache/com.unity.textmeshpro@3.0.6/Scripts/Editor/TMP_PackageUtilities.cs(586,84): error CS0103: The name 'VersionControlSettings' does not exist in the current context")
Notes:
- Bug is not reproducible in the Editor and Mac Standalone Build
- Bug reproduces when the device is set to "Light mode" and does not reproduce when it is set to "Dark mode"
Reproduced with:
VLNQA00358 - iPhone 12, 14.1 iOS
VLNQA00310 - iPad Pro 12.9", 13.4.1 iOS
Not reproduced with:
VLNQA00392 - iPad (9th generation), 15.0 iOS
-
XoelXoia
Feb 14, 2022 09:13
NOT fixed in 2021.2.7f1
-
lagruise
Feb 03, 2022 07:36
fix works for me now in 2019.4.35f1
Thnx -
BjoUnity3d
Jan 19, 2022 17:34
NOT fixed in 2019.4.34f1 in a UI only 2D project
-
unity_RRjxbsgv4SceZA
Jan 18, 2022 07:27
Not fixed in 2020.3.18f1
-
nilupul_unity
Jan 13, 2022 06:42
Issue is still in 2020.3.24
-
lagruise
Jan 12, 2022 08:48
Still same issue in 2019.4.34f1
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Spankz
Jan 09, 2022 22:55
This still isn't fixed in 2020.3.25f1, and I cannot even find a version 2020.3.26f1 which is listed above as fixed!!
Mobile/Particles/Alpha Blend has white edges as well as appearing greyish white on iOS deviced whilst using light mode theme. -
lagruise
Jan 02, 2022 12:43
I also experience this problem in 2019.4.34 (and previous 2019.4.3x releases)
-
PandaArcade
Dec 09, 2021 23:13
Don't use the solution posted by AROMANA.
Instead force you game to run in dark mode by adding the 'Appearance = Dark' plist parameter in Xcode. Credit to odysoftware - https://forum.unity.com/threads/ios-lightmode-bug-filed.1203829/
-
angecroft
Dec 08, 2021 13:49
I'm also having troubles with the UI of my game when device (iOS 15) is in Light Mode and Unity 2019.4. Please add this version when fixing the issue.
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Resolution Note (fix version 2022.1):
Fixed in: 2022.2.0a1
Resolution Note (fix version 2022.1):
Fixed in: 2022.1.0b5
Resolution Note (fix version 2021.2):
Fixed in: 2021.2.8f1
Resolution Note (fix version 2020.3):
Fixed in: 2020.3.26f1
Resolution Note (fix version 2019.4):
Fixed in: 2019.4.35f1