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24
votes
Duplicate

Assertion failed on expression: '(srcData.GetChannelMask() & copyChannel...

Editor - Other

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May 15, 2018

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Version: 2018.1.0b10

To reproduce: 1. Open the project, attached by the user (castlePrototype.zip) 2. Open the "Map" scene 3. Enter and exit Play mode 4... Read more

15
votes
Fixed

[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build

WebGL

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Nov 04, 2017

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Version: 2017.2.0f3

Steps to reproduce: 1. Open user attached project 2. Play the scene notice that the tile generated by code appears 3. Make a WebGL b... Read more

147
votes
Fixed

"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is shown af...

Editor - Other

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Jun 17, 2017

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Version: 2017.1.0b8

To reproduce: 1. Create a new project 2. Build it for iOS 3. Observe the console after the build has finished Expected: no asserti... Read more

34
votes
Fixed

[iOS] Rigidbody interpolation causes objects to jitter

iOS

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Nov 21, 2017

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Version: 2017.2.0p2

Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more

14
votes
Fixed

Scene gets dirtied after pressing play (it may be related to layout groups

UI

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Nov 06, 2017

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Version: 2017.3.0b8

Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... R... Read more

18
votes
Fixed

Crash when selecting two cameras in the hierarchy when there is a Terrai...

Terrain

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Nov 07, 2018

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Version: 2018.3.0b8

How to reproduce: 1. Download, extract and open the attached project (1098608_repro.zip) 2. Open scene 'Game' (Assets -> Scenes) 3. ... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

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Sep 27, 2017

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Version: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

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Jul 13, 2017

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Version: 2017.2.0b2

How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more

24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

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Apr 26, 2018

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Version: 2018.2.0b1

To reproduce: 1. Open project 2. Add AR camera to the scene 3. Build and run on iOS 4. Change device rotation Expected: the camera ... Read more

27
votes
Fixed

Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...

Scripting

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Aug 17, 2017

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Version: 2017.1.0f3

Reproduction steps: 1) Download and open TimeTest.zip project 2) Build and run "TimeTest1.unity" scene on an Android device -- Notic... Read more

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