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21
votes
Fixed

Editor crashes when loading a mesh asset with 'Mesh Compression' from an...

Asset Bundles

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Jan 03, 2018

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Version/s: 2017.3.0p1, 2017.3.0a5

The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce:1. Download and o... Read more

21
votes
Fixed

GameObject's colors are rendered differently in the iOS build compared t...

Metal

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Nov 10, 2021

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Version/s: 2020.3, 2021.2.1f1, 2022.1.0a13

How to reproduce:1. Open the attached project "Testdawn.zip"2. Go to the Build Settings (FIle>Build Settings)3. Select iOS and bu... Read more

21
votes
By Design

[URP] Decal Projector renders stretched out decal material

Package: Scriptable Render Pipeline Universal

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Dec 07, 2021

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Version/s: 13.1.3

Reproduction steps:1. Download and open the attached "FlokyDecalTest.zip" project2. Open the "TestScene" scene3. Observe the "Decalp... Read more

28
votes
Fixed

[OpenXR][PSVR2] Black Screen/rendering is frozen when Post Processing is...

OpenXR Plugin

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Feb 27, 2026

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Version/s: 1.17.0-pre.1

Steps to reproduce:1. Open the “IN-128264” project2. Open the "SamepleScene" Scene3. Make sure Post-processing is enabled under the ... Read more

16
votes
Fixed

"Curl error 6: Could not resolve host: config.uca.cloud.unity3d.com" err...

Networking

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Nov 13, 2019

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Version/s: 2019.2.11f1

How to reproduce:1. Make sure that you do not have internet connection2. Create a new project Expected result: Newly created project... Read more

136
votes
Fixed

[iOS][OpenGLES2] Getting "Internal error, unrecognized message" when bui...

iOS

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Sep 18, 2019

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Version/s: 2019.2.5f1

To reproduce:1. Create a new project2. Add a 3D Cube to a scene3. Build for iOS4. Observe errors in the console :"Shader compiler: C... Read more

50
votes
Fixed

"Draw Additional Lights Shadowmap" calls increase when custom MaterialBl...

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Feb 07, 2025

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Version/s: 6000.0.38f1, 6000.1.0b6, 6000.2.0a3

Reproduction steps:1. Open the attached “IN-94494.zip” project2. Open the “SampleScene”3. Open the Frame Debugger (Window > Analy... Read more

13
votes
Active

High MeshSkinning duration when using Vulkan

Vulkan

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Jan 20, 2026

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Version/s: 6000.0.66f1, 6000.3.4f1, 6000.4.0b5, 6000.5.0a5, 6000.6.0a1

How to reproduce:1. Extract and open the attached “IN-130133.zip“ project2. Navigate to “File” → “Build Profiles”3. Select “Windows”... Read more

47
votes
Fixed

[VSCode] A Script fails to open when External Script Editor is set to co...

Package: VS Code

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Sep 10, 2019

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Version/s: 1.1.0

How to reproduce:1. Open the "VSCode_issue" project using the EnvIronman VM2. Make sure the External Script Editor is set to code.ex... Read more

45
votes
Won't Fix

[iOS 13.0] Some languages symbols are replaced with a [?] marks

iOS

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Sep 09, 2019

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Version/s: 2017.4.0f1, 2018.2.21f1, 2018.4.0f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

To reproduce: 1. Download attached "Thai Font Issue Example.zip" project and open in Unity2. Build for iOS3. Deploy the Xcode projec... Read more

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