Search Issue Tracker

24
votes
Active

[WebGL] DateTime.ToLocalTime() does not convert to local time in build w...

WebGL

-

Aug 28, 2019

-

Version/s: 2017.4.0f1, 2018.4.0f1, 2018.4.6f1, 2019.2.0a1, 2019.3.0a1, 2020.1.0a1

How to reproduce: 1. Open the attached project ("case_1179945-DateTimeBug.zip") 2. Open the repro scene ("SampleScene") 3. Enter pla... Read more

23
votes
Fixed

ScriptableRuntimeReflection allocates 17 Bytes of GC per frame

Mono

-

Nov 02, 2018

-

Version/s: 2018.3.0a1, 2018.3.0b8, 2019.1.0a1

Steps to reproduce: 1. Create a new project 2. Open the profiler window 3. Enter Playmode Expected result: no GC allocation from Sc... Read more

12
votes
Fixed

Unity Editor throws empty errors when PATHEXT Environment Variable is ov...

Hub

-

Nov 28, 2019

-

Version/s: 2019.2.8f1

How to reproduce: 1. Open Environment Variables window (Control Panel -> System and Security -> System -> Advanced system settings -... Read more

39
votes
Fixed

[iOS] Batchmode builds fail with CloudDiagnostics enabled when USYM_UPLO...

Cloud Diagnostics

-

Jul 02, 2019

-

Version/s: 2018.4.1f1, 2018.4.3f1

Internal repro: ./utr.pl --suite=integration --testtarget=iOS --testfilter=Unity.IntegrationTests.CrashReporting.CrashReportingBuild... Read more

34
votes
Fixed

UnityWebRequest GetResponseHeaders method returns null on Android devices

WebRequest

-

Oct 05, 2017

-

Version/s: 5.6.3p4

Reproduction steps: 1) Download and open user's attached project 2) Build and run test.unity scene on an Android device 3) Observe l... Read more

16
votes
Fixed

[Package Manager] HDRP template loses its packages when downloaded from ...

Asset Importers

-

Jan 08, 2019

-

Version/s: 2018.3.0a1, 2018.3.0f2, 2019.1.0a1

How to reproduce: 1. Create HDRP template project 2. Push project to Collab 3. Download it from Collab Reproducible with: 2018.3.2f... Read more

47
votes
Duplicate

"Cancelling DisplayDialog.." error is being thrown when entering the pla...

Asset Bundles

-

Mar 15, 2018

-

Version/s: 2017.3.0f3

To reproduce: 1. Open user's attached project 2. Switch platform to iOS or PC 3. In the menu bar press Project -> AssetBundle 4. En... Read more

11
votes
Won't Fix

[Google Play Console] Crash of nativeRestartActivityIndicator appears wh...

Mobile

-

Jul 25, 2019

-

Version/s: 2017.4.29f1, 2019.3

To reproduce: 1. Open attached project 2. Create Keystore 3. Build the appBundle (Google Play) 4. Open Google Play console( if don'... Read more

60
votes
Fixed

Parts of Cloth Mesh disappear when entering Play mode

Physics

-

Aug 05, 2019

-

Version/s: 2019.2.0a7, 2019.2.0f1, 2019.3.0a1

To reproduce: 1. Open attached project ("case_1174475-ClothIssue.zip") 2. Open Assets -> Scenes -> "SampleScene" 3. Press Play and o... Read more

41
votes
Fixed

Semaphore.WaitForSignal under Canvas.BuildBatch causes a slow editor in ...

Shuriken

-

Aug 21, 2019

-

Version/s: 2018.4, 2019.2.0a1, 2019.2.1f1, 2019.3.0a1, 2020.1.0a1

Steps to reproduce: 1. Open the attached project "Temp Project" from the ownCloud link 2. Open "Main Scene" 3. Turn on the Profiler ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.