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18
votes
Fixed

yield instruction WaitForEndOfFrame doesn't work in ExecuteInEditMode

Editor - Other

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Jun 11, 2016

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Version: 5.4.0b21

How to reproduce: 1. Open the attached project 2. Open TurnScreenWhiteWithAlpha scene 3. Notice that nothing changes, but game view ... Read more

31
votes
Fixed

[UI?] After multiple m_size < k_reference_bit errors Unity crashes at Fu...

Shaders

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Feb 26, 2016

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Version: 5.3.3p1

Steps to reproduce: 1. Open attached project "774423.zip" 2. Open scene "Assets/Scenes/GameScene" 3. Run it 4. Press TAB twice 5. N... Read more

37
votes
Fixed

[iOS][Android] Crash after multiple scene loads - Fatal signal 11 (SIGSE...

Asset Loading

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Feb 01, 2016

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Version: 5.3.1p4

Reproduction steps: 1) Open project linked in one of the edits 2) Build & Run the project on an iOS or Android device 2) Click the G... Read more

102
votes
Fixed

[Generic] Transition between animations is not smooth

Animation

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Sep 09, 2015

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Version: 5.2.0f3

How to reproduce: 1. Open attached project 2. Open scene "2" 3. Open Animator window and select "New Animator Controller" in Project... Read more

116
votes
Fixed

Materials lose reference to textures if loaded from Asset Bundles

--

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Aug 26, 2015

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Version: 5.1.3f1

How to reproduce: 1. Open attached project 2. Open scene Scenes/AtlasedSpriteParticleTest.unity 3. Go to Build/AssetBundle 4. Play ... Read more

13
votes
Fixed

[Android] After building the project, errors about missing temp files ap...

Android

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Sep 06, 2016

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Version: 5.5.0b2

To reproduce: 1) Open attached project 2) Build for Android 3) Notice multiple errors after building process like: Trying to add fil... Read more

40
votes
Active

When pressing outside the touchscreen keyboard on Android devices, wasCa...

Android

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Jan 03, 2016

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Version: 5.3.1f1

It is impossible to distinguish between pressing "DONE"/"OK" on the touchscreen keyboard and pressing outside the keyboard area on A... Read more

21
votes
Fixed

[Graphics] Directional light passes through the tree leafs making them a...

Terrain

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Apr 22, 2016

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Version: 5.4.0b16

Steps to reproduce: 1. Open Unity; 2. Open attached project and 'test' scene; 3. Notice that directional light source is located b... Read more

83
votes
Fixed

"Error adding system: Data not available." thrown when building specific...

Global Illumination

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Sep 08, 2015

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Version: 5.3.0a2

To reproduce: 1. Open attached project 2. Open scene 3 3. Build standalone 4. Notice warning "GI output for inputsystem:xxxx is miss... Read more

22
votes
Fixed

[Metal] API provides 32-bit depth texture when a 16-bit texture is expected

iOS

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Apr 07, 2016

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Version: 5.3.4f1

How to reproduce: 1. Open attached project 2. Build to iOS 3. Open in Xcode 4. In Xcode, go to Product -> Scheme -> Edit Scheme... ... Read more

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