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Active

Planned for 2019.3

Votes

23

Found in

2019.3.0f6

2020.1

2020.2

Issue ID

1226357

Regression

Yes

'task.rasterData.vertexBuffer == NULL' errors when using a Particle System

Graphics - General

-

Steps to reproduce:
1. Open User-attached project
2. Run the Sample scene
3. Tab out and wait for at least 3 minutes

Expected: nothing appears in the console
Actual: errors appear in the console

Reproduced in: 2019.3.0f6, 2019.3.6f1, 2020.1.0b2, 2020.2.0a3
Not reproduced in: 2018.4.19f1, 2019.2.21f1, 2019.3.0f5

Notes: Inconsistent reproduction, versions may not be entirely accurate, the bug may appear sooner than 2019.3.0f5, but I have not been able to reproduce it there

Comments (4)

  1. 1143c6ede1698fadfc41a900aa456242?d=mm

    Gaspedal

    Mar 29, 2020 00:54

    I use no Line Renderer, I think it happens when I use a Particle System.

  2. 1143c6ede1698fadfc41a900aa456242?d=mm

    Gaspedal

    Mar 29, 2020 00:52

    Same here with 2019.3.5f1

    Assertion failed on expression: 'task.rasterData.vertexBuffer == NULL'
    UnityEngine.GUIUtility: ProcessEvent(Int32, IntPtr)

  3. F320a03b83a113d0a1300d9f6b8e30a9?d=mm

    Feezen

    Mar 28, 2020 20:44

    Having this issue in LTS versions 2018.4.19f1 and 2018.4.20f1, seems to be caused by line renderer.

  4. E54edd447da1a24417b7ab5676aca1a9?d=mm

    glenneroo

    Mar 24, 2020 15:52

    Here is the relevant forum thread with a lot of users also having this issue, also in earlier versions of 2019:
    https://forum.unity.com/threads/2019-3-assertion-failed-on-expression-task-rasterdata-vertexbuffer-null.818181

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