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45
votes
Fixed

OnTriggerEnter gets called after reparenting a RigidBody

Physics

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Mar 24, 2021

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Version/s: 2020.3.1f1, 2021.1.0a10, 2021.2

How to reproduce: 1. Open the user's attached project 2. Open the 'main' Scene 3. In the Hierarchy select the 'solid' GameObject 4. ... Read more

28
votes
Fixed

"Unity is already in list" error appears when opening a project

Hub

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Apr 01, 2020

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Version/s:

Steps to reproduce: 1. Open Unity Hub 2. Open an existing project Expected result: Unity Editor is launched with no errors Actual r... Read more

37
votes
Fixed

Editor throws "GetGfxDevice() should only be called from main thread" er...

Graphics - General

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Dec 16, 2018

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Version/s: 2018.3.0b7, 2018.3.0f2

How to reproduce: 1. Open attached project "Breeze" 2. Enter Play Mode 3. Play the game for 2minutes ------------ Observe errors "Ge... Read more

36
votes
Fixed

Input buffering and responsiveness issue for Linux Standalone builds wit...

Linux

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Jun 15, 2018

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Version/s: 2017.4.5f1

To reproduce: 1) Open attached project and ThirdPersonCharacter scene 2) Create new script 3) In Start function, add "Application.ta... Read more

14
votes
Fixed

[Android] Blit Type "Auto" or "Never" causes Android to show black scene

Mobile

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Jun 24, 2018

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Version/s: 2018.1.6f1, 2018.2.0b9

To reproduce: 1. Download attached project "VRUnity2018-2b9.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platf... Read more

33
votes
Fixed

[ShaderGraph] Undeclared identifier 'UnityBuildTexture2DStructNoScale' e...

Package: Visual Effect Graph

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Jan 25, 2021

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Version/s: 10.1.0

Repro steps: 1. Import the attached project 2. Open the repro scene and observe the errors 3. Open the ShaderGraph and disconnect th... Read more

47
votes
Fixed

All the textures are cleared when creating Texture array

Terrain

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Mar 24, 2021

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Version/s: 2020.2.0b9, 2020.3, 2020.3.1f1, 2021.1, 2021.2

How to reproduce: 1. Open the project the "1323870_Repro" project (the project is in google drive, the link is in the edit) 2. Open ... Read more

112
votes
Fixed

'task.rasterData.vertexBuffer == NULL' errors when using a Particle System

Graphics - General

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Mar 09, 2020

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Version/s: 2018.4.18f1, 2019.3.0b12, 2019.3.0f6, 2020.1, 2020.2

Steps to reproduce: 1. Open User-attached project 2. Run the Sample scene 3. Tab out and wait for at least 3 minutes Expected: noth... Read more

29
votes
Fixed

[WebGL] "SharedArrayBuffer will require cross-origin isolation as of M91...

WebGL

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Mar 24, 2021

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Version/s: 2019.4, 2020.2.1f1, 2020.3, 2021.1, 2021.2

How to reproduce: 1. Create a new project using the default 3D template 2. Make a WebGL build 3. Open the built Player on Chrome 4. ... Read more

21
votes
Fixed

Editor crashes when loading a mesh asset with 'Mesh Compression' from an...

Asset Bundles

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Jan 03, 2018

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Version/s: 2017.3.0p1, 2017.3.0a5

The crash happens if there's both an asset with 'Mesh Compression' enabled, and any other asset Steps to reproduce: 1. Download and... Read more

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