Search Issue Tracker

15
votes
Fixed

[WebGl][Tilemap] Tilemap.SetTile does not set the tile on WebGl build

WebGL

-

Nov 04, 2017

-

Version: 2017.2.0f3

Steps to reproduce: 1. Open user attached project 2. Play the scene notice that the tile generated by code appears 3. Make a WebGL b... Read more

147
votes
Fixed

"Assertion failed: TLS Allocator ALLOC_TEMP_THREAD..." error is shown af...

Editor - Other

-

Jun 17, 2017

-

Version: 2017.1.0b8

To reproduce: 1. Create a new project 2. Build it for iOS 3. Observe the console after the build has finished Expected: no asserti... Read more

34
votes
Fixed

[iOS] Rigidbody interpolation causes objects to jitter

iOS

-

Nov 21, 2017

-

Version: 2017.2.0p2

Steps to reproduce: 1. Download the user's attached project 2. Build to iOS 3. Observe the cube travelling in the screen Expected: ... Read more

14
votes
Fixed

Scene gets dirtied after pressing play (it may be related to layout groups

UI

-

Nov 06, 2017

-

Version: 2017.3.0b8

Note: it may be the same case as: https://fogbugz.unity3d.com/f/cases/910444/ , fixed in 2017.2.0f1 , but it somehow regressed... R... Read more

19
votes
Active

Different, not-consistent threads count in standalone builds

Windows Standalone

-

Feb 06, 2018

-

Version: 2017.1.1p4

To reproduce: 1) Open attached project and scene 2) Build and run it 3) Use some tool to check thread count (Process Explorer on win... Read more

72
votes
Fixed

[Android] Gradle build fails when building project with asset bundle

Android

-

Nov 16, 2017

-

Version: 2017.3.0b1

Reproduction steps: 1. Open the attached project 2. The project has 1 asset bundle. The bug isn't reproducible using other asset bun... Read more

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

-

Sep 27, 2017

-

Version: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

26
votes
Fixed

[OSX] Unity Editor fails to build project when Performance Reporting is ...

Performance Reporting Service

-

Dec 20, 2017

-

Version: 2017.3.0f3

To reproduce: 1. Download attached project "CrashRepo.zip" and open in Unity 2. Open "test" scene 3. Go to the Services window 4. E... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

-

Jul 13, 2017

-

Version: 2017.2.0b2

How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more

27
votes
Fixed

Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...

Scripting

-

Aug 17, 2017

-

Version: 2017.1.0f3

Reproduction steps: 1) Download and open TimeTest.zip project 2) Build and run "TimeTest1.unity" scene on an Android device -- Notic... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.