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48
votes
Fixed

UI becomes not interactable after deactivating and reactivating Canvas

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Jul 18, 2022

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Version/s: 2021.3.6f1

Reproduction steps: 1. Open the attached “UIRaycastIssue“ project 2. Open the “SampleScene” scene 3. Enter Play mode 4. Uncheck and ... Read more

18
votes
Fixed

[HUB] It's difficult to see which version of a Project is being selected...

Hub

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May 15, 2019

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Version/s:

How to reproduce: 1. Have few versions of the same project 2. Open Unity Hub 3. Add all of your different project versions Reproduc... Read more

46
votes
Fixed

Editor crashes on BufferD3D11::EndWrite when Hierarchy filter gives zero...

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May 26, 2023

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Version/s: 2021.3.27f1, 2022.3.0f1, 2023.2.0a19

How to reproduce: 1. Open the "repro_project" project 2. Open the "Repro_scene" 3. Type any string that wouldn't give a result in... Read more

42
votes
Fixed

XR Plug-in Management times out when trying to update Package Metadata S...

Package: XR Management

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Jun 05, 2020

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Version/s: 2019.3.0a10, 2019.3.14f1, 2020.2

How to reproduce: 1. Open the attached project 2. Wait for the XR Management Window to finish querying the Package Manager for curre... Read more

11
votes
Active

Player hangs when re-focusing the Player window after switching to a win...

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Mar 20, 2024

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Version/s: 2022.3.22f1, 2023.2.16f1, 6000.0.0b13

How to reproduce: 1. Open the attached project “FocusBug.zip“ 2. Build and Run (File > Build And Run) 3. While the Player window ... Read more

11
votes
Active

[Android][Vulkan] MSAA gets resolved into a wrong swap chain buffer when...

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Jan 12, 2024

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Version/s: 2022.3.17f1, 2023.2.5f1, 2023.3.0b3, 6000.0.0b11

Reproduction steps: 1. Open the attached project “ReproProject” 2. Ensure Vulkan is used as the Graphics API (menu: Project Settin... Read more

11
votes
Fixed

[particles] Calling SetDirty from a thread causes crashes

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Oct 25, 2023

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Version/s: 2022.3.11f1, 2023.3.0a12, 2024.1.0a1

PR 35874 caused crashes. Read more

11
votes
Active

[WebGL] AsyncGPUReadback.RequestIntoNativeArray displays incorrect frame...

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May 12, 2023

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Version/s: 2021.3.25f1, 2022.2.19f1, 2023.1.0b16

How to reproduce: 1. Open the “Frame_Count_Bug” project 2. Switch build to “WebGL” (File > Build Settings > “WebGL” > Switch Platf... Read more

38
votes
Fixed

An error is thrown when maximizing the Scene/Game view after changing th...

Scene/Game View

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Oct 23, 2020

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Version/s: 2019.4.12f1, 2019.4.13f1

How to reproduce: 1. Create a new project 2. Change the Layout in the Editor by moving and docking windows to different places 3. Cl... Read more

64
votes
Fixed

Fullscreen mode: Maximized Window functionality is broken and any built ...

Windows

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Mar 15, 2019

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Version/s: 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

How to reproduce: 1. Create a new project and open its Player settings 2. Under the "Resolution" settings change the "Fullscreen Mod... Read more

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