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SDF Baking causes memory to be allocated that isn't deallocated when in ...
How to reproduce: 1. Open the user attached "SDF Bake Bug.zip" project 2. Enter Play Mode 3. Open the Activity Monitor 4. Open t... Read more
Prefab's references are lost when modifying prefab
How to reproduce: 1. Open attached "PrefabReferenceLostRepro.zip" project 2. Go to Assets -> Scenes and open 'SampleScene' 3. Click ... Read more
[IL2CPP] Android Build failure when building project with ToolBuddy asse...
Reproduction steps: 1. Open the attached user's project 2. Go to File > Build Settings and switch to Android Platform 3. In the Buil... Read more
[Silicon] Crash on ScriptableRenderLoopJob when machine is left idle whi...
Reproduction steps: 1. Open the attached project “URPrepro” 2. Open the “StarSystem” Scene 3. Enter the Play mode 4. Leave the m... Read more
[SRP] unity_LightIndices are identical to every object and are set pe...
How to reproduce: 1. Open the attached "case_1155879-LightIndices" project 2. Move around the Scene and inspect how the spheres are ... Read more
OnTriggerEnter gets called after reparenting a RigidBody
How to reproduce: 1. Open the user's attached project 2. Open the 'main' Scene 3. In the Hierarchy select the 'solid' GameObject 4. ... Read more
"Unity is already in list" error appears when opening a project
Steps to reproduce: 1. Open Unity Hub 2. Open an existing project Expected result: Unity Editor is launched with no errors Actual r... Read more
"Main Camera" background color is white when the device Appearance setti...
How to reproduce: 1. Open the attached project "LaunchScreenTest.zip" 2. Go to Build Settings 3. Choose iOS and build 4. Open build ... Read more
Editor throws "GetGfxDevice() should only be called from main thread" er...
How to reproduce: 1. Open attached project "Breeze" 2. Enter Play Mode 3. Play the game for 2minutes ------------ Observe errors "Ge... Read more
List element overlaps everything when using Serializable struct/class
Reproduction steps: 1. Open the attached project 2. Open “Assets/Scenes/SampleScene.unity” 3. Click “Cube” GameObject 5. In the Insp... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
- [Android] Text input field doesn't disappear when pressing "Enter" on the keyboard connected to a device and HideMobileInput is disabled
- WebGL Player flickers and logs warnings when viewport is resized and "Linear" Color Space is used
- Rigidbody recalculates its center of mass when moving its child Trigger Collider
- Sprites with different indexes than indicated in Text field of Label Inspector are being rendered
- VFX rendering a sphere when using a custom mesh