Search Issue Tracker

31
votes
Active

[MSE] Additively loaded scenes use light probe data from first loaded scene

Global Illumination

-

Aug 23, 2016

-

Version: 5.3.4f1

Steps to reproduce: 1. Open attached project "825492.zip" 2. Inspect all of the scenes, notice that each has lightprobes baked indi... Read more

52
votes
Fixed

Projects without audio stop the external audio sources on Android

Android

-

Jun 22, 2016

-

Version: 5.3.5p4

Reproduction steps: 1) Build user's attached project 2) Import any audio to device (or use app like Spotify, Soundcloud etc.) 3) Tur... Read more

20
votes
Active

[Player] Missed texture and shader on mesh generated from terrain asset ...

Deployment Management

-

Oct 05, 2016

-

Version: 5.5.0b7

Steps to repro: 1. Open Unity; 2. Open attached project ('Terrain to Mesh' package from A$); 3. In the Project folder go to Assets ... Read more

32
votes
Fixed

[SinglePassStereo] Changing the renderViewport scale + single pass not s...

VR

-

Jul 26, 2016

-

Version: 5.4.0f3

1) Download the attached project 2) Open ViewPortScene 3) Ensure Target Platform is windows standalone 4) Ensure VR Supported is ena... Read more

33
votes
Fixed

CanvasRenderer.OnTransformChanged is called on disabled UI objects

UI

-

Jul 19, 2016

-

Version: 5.4

When a transform with children CanvasRenderers is changed/moved CanvasRenderer.OnTransformChanged is called for all of them even if ... Read more

15
votes
Fixed

Handheld.PlayFullScreenMovie video not displayed but audio can be heard ...

Android

-

Nov 15, 2016

-

Version: 5.4.2f2

How we can reproduce: 1. You need to simulate a poor network condition. On a Mac this can be done like this: 1.1 Connect the compu... Read more

29
votes
Fixed

UnityWebRequest high CPU usage when using it in editor

Networking

-

Jul 18, 2016

-

Version: 5.3.5f1

Reproduction steps: 1. Open "Case.zip" project 2. Open "UnityWebRequest" window from "Windows" menu 3. Click "New Web request" butto... Read more

12
votes
Active

[iOS] Calling Social.localUser.Authenticate crashes in String_memcpy2_m2...

iOS

-

Jan 09, 2017

-

Version: 5.5.0f3

Callback in Social.localUser.Authenticate does not match actual authentication value, causing a crash on iOS. Steps to reproduce: 1... Read more

12
votes
Active

Messages in Android log: "Unable to find AudioPluginMsHRTF"

Android

-

Jan 11, 2017

-

Version: 5.5.0p3

Reproduction steps: 1. Open the attached project or create a new empty project 2. Build and run the project on Android device 3. Che... Read more

41
votes
Fixed

Crash in AnimatorControllerPlayable::GetAnimatorClipInfo when the clipIn...

Animation

-

Jun 02, 2016

-

Version: 5.4.0b19

To reproduce: 1. Open attached project 2. Play the scene 3. Walk up to the top of the stairs and look over the edge 4. Turn sideway... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.