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25
votes
Active

[Performance] Compilation and refresh time increases after each script c...

Packman

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Sep 01, 2020

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Version/s: 2019.4, 2020.1.4f1, 2020.2

Reproduction steps: 1. Open attached project "SlowDown.zip" 2. In Editor menu, open FlowFire -> Slow Down 3. In newly opened Slow Do... Read more

64
votes
Fixed

Fullscreen mode: Maximized Window functionality is broken and any built ...

Windows

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Mar 15, 2019

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Version/s: 2018.3.8f1, 2019.1.0b5, 2019.2.0a6

How to reproduce: 1. Create a new project and open its Player settings 2. Under the "Resolution" settings change the "Fullscreen Mod... Read more

51
votes
Fixed

Prefab's references are lost when modifying prefab

Scene Management

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Jan 11, 2019

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Version/s: 2018.3.0b1, 2018.3.0f2, 2019.1.0a1, 2019.2.0a1

How to reproduce: 1. Open attached "PrefabReferenceLostRepro.zip" project 2. Go to Assets -> Scenes and open 'SampleScene' 3. Click ... Read more

130
votes
Fixed

[SRP] unity_LightIndices[1] are identical to every object and are set pe...

Package

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May 19, 2019

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Version/s: 2019.1, 2019.1.3f1, 2019.2.0a1, 2019.3.0a1

How to reproduce: 1. Open the attached "case_1155879-LightIndices" project 2. Move around the Scene and inspect how the spheres are ... Read more

28
votes
Fixed

"Unity is already in list" error appears when opening a project

Hub

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Apr 01, 2020

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Version/s:

Steps to reproduce: 1. Open Unity Hub 2. Open an existing project Expected result: Unity Editor is launched with no errors Actual r... Read more

37
votes
Fixed

Editor throws "GetGfxDevice() should only be called from main thread" er...

Graphics - General

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Dec 16, 2018

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Version/s: 2018.3.0b7, 2018.3.0f2

How to reproduce: 1. Open attached project "Breeze" 2. Enter Play Mode 3. Play the game for 2minutes ------------ Observe errors "Ge... Read more

36
votes
Fixed

Input buffering and responsiveness issue for Linux Standalone builds wit...

Linux

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Jun 15, 2018

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Version/s: 2017.4.5f1

To reproduce: 1) Open attached project and ThirdPersonCharacter scene 2) Create new script 3) In Start function, add "Application.ta... Read more

14
votes
Fixed

[Android] Blit Type "Auto" or "Never" causes Android to show black scene

Mobile

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Jun 24, 2018

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Version/s: 2018.1.6f1, 2018.2.0b9

To reproduce: 1. Download attached project "VRUnity2018-2b9.zip" and open in Unity 2. Open "SampleScene" scene 3. Set Android platf... Read more

14
votes
Active

[Android] App crashes when Deleting Gfx Texture

Mobile

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Sep 03, 2020

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Version/s: 2019.4, 2019.4.4f1, 2020.1, 2020.2

Reproduction steps: 1. Open the attached "1275013.zip" project 2. Build and Run to an Android Device 3. On the start scene click the... Read more

112
votes
Fixed

'task.rasterData.vertexBuffer == NULL' errors when using a Particle System

Graphics - General

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Mar 09, 2020

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Version/s: 2018.4.18f1, 2019.3.0b12, 2019.3.0f6, 2020.1, 2020.2

Steps to reproduce: 1. Open User-attached project 2. Run the Sample scene 3. Tab out and wait for at least 3 minutes Expected: noth... Read more

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