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"Blender could not convert the .blend file to FBX file" error is thrown ...
"Blender could not convert the .blend file to FBX file" error is thrown when .blend file is imported and Blender 3.0.0 is the defaul... Read more
Soft Shadows are not working on Meta Quest 2 when ARCore is in the project
How to reproduce: 1. Open the attached project "Shadow test.zip" 2. Build And Run the project on Meta Quest 2 Expected results:... Read more
The Editor becomes not interactable and “StackOverflowException“ error i...
Reproduction steps: 1. Open the “ReproProject“ project 2. Open the “Assets/Scenes/SampleScene“ scene 3. Select the “Splines“ GameObj... Read more
"Hold on" popup hangs on "Importing assets" when changing script if Visu...
How to reproduce: 1. Create a 3D project 2. Create and attach a script to anything in Hierarchy 3. Open the script and add a line of... Read more
[LWRP] Custom renderer Camera override gets applied to the Scene Camera ...
How to reproduce: 1. Open the attached "LWRPCameraOverride.zip" project 2. Select "CRPSphere" in the Scene 3. Try moving the Camera ... Read more
Mouse position does not match in-game mouse position in WebGL builds whe...
How to reproduce: 1. Open the attached project ("case_1161544-SimpleDemoProject.zip") 2. Open the repro scene ("SampleScene") 3. Bui... Read more
[Regression] Render Texture memory leak
Reproduction steps: 1. Open the attached "PROJECTFILE" project 2. Open Activity Monitor or Task Manager and observe the Unity pro... Read more
Tool handles are invisible in Scene View when certain objects are selected
Steps to reproduce: 1. Create a new project 2. Create or select Main Camera in Hierarchy 3. Select Move Tool in Scene View 4. Observ... Read more
Crash on EditorUserSettings::UpdateRecentSceneConfigValues when opening ...
How to reproduce: 1. Download and open the attached project 'Scenes.zip' 2. Open Tools -> ScenesSetup 3. Add to the list 'Scene_1', ... Read more
Game view introduces banding and renders differently from UI Builder whe...
Reproduction steps: 1. Open the attached project "ReproProj" 2. Open the “/Assets/Scenes/Main Menu.unity” Scene 3. In Hierarchy, ... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- Default Preset application and Reset() method execution order is different when adding a Component via the Inspector versus calling Reset via the Component context menu
- Scene view is not outputting HDR when the "Use HDR Display Output" option is enabled, DX12 is selected as the Graphics API, and URP/HDRP is in use
- Sprite Atlas results in suboptimal packing even when "Allow Rotation" is enabled
- References placed in a UnityEvent change to the same reference when multi-selecting their GameObjects
- "ShadowCaster2D" Component doesn't work when the "Casting Source" is set to "Polygon Collider 2D"