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17
votes
Fixed

UI elements flicker with Editor on a second monitor and Game window on t...

Editor - Other

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Aug 03, 2016

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Version: 5.4.0f3

Steps to reproduce: 1) Open the attached project. 2) Place the Editor window on a second monitor. 3) Detach the Game tab from the Ed... Read more

32
votes
Duplicate

[Deferred] Leaves are abnormaly lit if tree is between camera and light ...

Speedtree Integration

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Apr 11, 2016

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Version: 5.3.4p2

Steps to reproduce: 1. Open attached project "787728.zip" 2. Open scene "test" 3. In scene view, look from the bottom of the tree t... Read more

72
votes
Fixed

Particle system plays only once

Shuriken

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Dec 21, 2015

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Version: 5.3.1f1

To reproduce: 1. Open attached project 2. Open "_Test" scene 3. Play the scene 4. Click "Restart" button 5. Observe appeared particl... Read more

79
votes
Fixed

Error when changing quality settings

Graphics - General

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Dec 10, 2015

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Version: 5.3.0f4

Error changing the quality settings, in realtime, from "half res texture quality" to "full res texture quality" Read more

107
votes
Duplicate

Using Content Size Fitter or Vertical Layout Group causes error

UI

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Oct 29, 2015

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Version: 5.3.0b4

When using the Content Size Fitter OR the Vertical Layout Group components on the Content of a Scroll View, and playing the scene an... Read more

14
votes
Active

[UI] [Dual Displays] UI components are scaled or placed wrongly and do n...

UI

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Sep 23, 2016

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Version: 5.4.1p2

Reproduction Steps: 1. Open Project 2. Open "MainScene" 3. Play scene 4. Try pressing any button on Display 1 5. Notice it does noth... Read more

22
votes
Fixed

UnityEngine.Ping does not work with ipv6 addresses

Networking

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Jun 02, 2016

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Version: 5.1.5f1

To Reproduce: 1. Open scene "Ping Test" in the attached project. You need to be on an ipv6 network to test this ( can use if you... Read more

27
votes
Duplicate

[UI] RenderTexture does not render World Space UI

UI

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Apr 28, 2016

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Version: 5.3.4p4

[UI] RenderTexture does not render World Space UI 2. How we can reproduce it using the example you attached 1) Download project and... Read more

19
votes
Fixed

Icon quality decreases after building

Deployment Management

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Jun 20, 2016

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Version: 5.4.0b22

Steps to reproduce: 1) Open the project attached by me (iconTest.zip). 2) Build the project for any platform (Standalone, Android, i... Read more

23
votes
Active

CPU spikes when moving Particle Systems in game; Material.SetPassUncache...

Graphics - General

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May 17, 2016

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Version: 5.4.0b17

Reproduction Steps: 1. Open User's project 2. Make sure Profiler is visible 3. Play scene Note: One or two spikes usually appear at ... Read more

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