Search Issue Tracker

19
votes
Fixed

[Android] Crash on builds with .NET 4.6 scripting runtime selected when ...

Mono

-

Sep 27, 2017

-

Version: 2017.1.1f1

To reproduce: 1. Download and open attached "Android_Net46_Bug.zip" project. 2. Build and run for android device. Expected result:... Read more

26
votes
Fixed

[OSX] Unity Editor fails to build project when Performance Reporting is ...

Performance Reporting Service

-

Dec 20, 2017

-

Version: 2017.3.0f3

To reproduce: 1. Download attached project "CrashRepo.zip" and open in Unity 2. Open "test" scene 3. Go to the Services window 4. E... Read more

44
votes
Fixed

Crash in Transform::GetSiblingIndex when deleting child GameObject of Pr...

Scene Management

-

Jul 13, 2017

-

Version: 2017.2.0b2

How to reproduce: 1. Open the attached "PrefabCrash" project 2. Drag and drop "Options" Prefab to Hierarchy 3. Expand "Options" Pre... Read more

24
votes
Fixed

[2018.2] [iOS] [Vuforia] Crash in Thread 1: EXC_BAD_ACCESS (code=1, add...

iOS

-

Apr 26, 2018

-

Version: 2018.2.0b1

To reproduce: 1. Open project 2. Add AR camera to the scene 3. Build and run on iOS 4. Change device rotation Expected: the camera ... Read more

27
votes
Fixed

Projects built with .NET 4.6, DateTime.Now always returns current UTC ti...

Scripting

-

Aug 17, 2017

-

Version: 2017.1.0f3

Reproduction steps: 1) Download and open TimeTest.zip project 2) Build and run "TimeTest1.unity" scene on an Android device -- Notic... Read more

14
votes
Won't Fix

Kinematic Rigidbody does not respect Adaptive Force setting

Physics

-

Nov 09, 2017

-

Version: 2017.2.0f3

How to reproduce: 1. Open attached project 2. Open scene PhysicsTestScene.unity 3. Play the scene - Note the left structure does n... Read more

49
votes
Fixed

[UIProfiler]Time ms increases for Profiler.FinalizeAndSendFrame when the...

UI

-

Jun 23, 2017

-

Version: 2017.1.0b10

To reproduce: 1. Create a new project 2. Add many different UI game objects 3. Enter Play mode 4. Open Profiler 5. Wait for a few m... Read more

31
votes
Fixed

Seeking backwards in VideoPlayer video takes considerably more time than...

Video

-

Sep 11, 2017

-

Version: 2017.1.0p4

Steps to reproduce: 1. Open user attached project "VideoPerformance.zip" 2. Build for android device 3. Press "High profile" video 4... Read more

18
votes
Fixed

Asset refresh times are approximately 5 times longer in Unity 2017.2.0a2...

Scene Management

-

Sep 19, 2017

-

Version: 2017.2.0b11

How to reproduce: 1. Open the attached "SurvivalShooter" project 2. Perform a few Asset refreshes by pressing Ctrl + R (or CMD+R, if... Read more

131
votes
Fixed

"In order to call GetTransformInfoExpectUpToDate..." error message appea...

Graphics - General

-

Apr 06, 2017

-

Version: 5.6.0f3

How to reproduce: 1. Create a new project 2. Change "Directional Light" type from Directional to Spot, make sure that it's Shadow ... Read more

All about bugs

View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.