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12
votes
Duplicate

Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...

Window management

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Aug 19, 2019

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Version/s: 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Open any project 2. In Project window, try creating / relocating / renaming / deleting any assets inside 3. Observe... Read more

12
votes
Fixed

[Deployment Management] Editor crashes on creating a build with custom I...

Windows

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Sep 18, 2019

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Version/s: 2019.3.0b4, 2020.1.0a4

Editor crashes on creating a build when default Icon is assigned. Steps to repro: 1. Open the attached project. 2. File > Build Set... Read more

141
votes
By Design

[Animation] Animator Transition does not get interrupted

Animation

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Feb 08, 2018

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Version/s: 2017.1.3p1

Steps to reproduce: 1. Open user attached project 2. Open scene_Crossfade.unity 3. In the Cotroller.cs script, notice that at frame ... Read more

39
votes
Fixed

[Windows] High Input Polling rates can impact Editor performance

Input

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Move the mouse inside the scene view Expected result: little to no... Read more

35
votes
Fixed

[Enlighten] Errors appear in the console after cleaning GI Cache and rel...

Global Illumination

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Dec 21, 2017

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Version/s: 2017.2.1f1

Reproduction steps: 1. Download project "GIBug.zip" and open in Unity 2. Edit > Preferences > GI Cache > Clean Cache 3. Close and re... Read more

13
votes
Fixed

[Android] AndroidJavaClass.GetStatic returns null when being built to An...

Android

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Aug 26, 2019

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Version/s: 2019.2.0a1, 2019.2.0f1

To reproduce: 1. Open attached project 2. Build and run to android device 3. Check Logcat Actual result: In logcat can see this lin... Read more

24
votes
Fixed

[IL2CPP] Double and float number values are different when uint is caste...

IL2CPP

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Sep 23, 2019

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Version/s: 2018.4.8f1, 2019.2.6f1, 2019.3.0b4, 2020.1.0a5

How to reproduce: 1. Open attached project ("Broken_il2cpp.zip") 2. Open Build Settings window (File->Build Settings...) 3. Open Pla... Read more

15
votes
Active

UnityEvents using Classes as Paremeters don't fire when used in builds

Serialization

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Apr 04, 2020

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Version/s: 2018.4, 2018.4.21f1, 2019.3, 2020.1, 2020.2

Steps to reproduce: 1. Open the QA-attached project (Link in the edit "Project: (60mb)") 2. Run the MainScene in the editor. 3. Pres... Read more

31
votes
Fixed

Unity outputs a warning in a Windows 64bit Standalone Player when using ...

Shaders

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Dec 08, 2018

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Version/s: 2018.3.0b4, 2018.3.0b11, 2019.1.0a1

To reproduce: 1. Open attached project 2. Build & Run a Windows 64bit Standalone Player 3. Open player log file "C:\Users\%UserName%... Read more

20
votes
Fixed

Blender 2.8 files not compatible with Unity

Asset Importers

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Jan 08, 2019

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Version/s:

Blender 2.8 files (in beta) does not import in Unity. Tested with Unity 2018.3.0b8 Read more

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