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"wasm-ld.exe" is not terminated when canceling a WebGL Build during the ...
How to reproduce: # Open a new project # Build the project for WebGL # Cancel the Build during "Linking build.js (wasm)" phase ... Read more
Editor crashes after entering the Play Mode when using Unity NetCode
How to reproduce: 1. Open the attached Scene labeled "NetCodeTest" 2. Enter the Play Mode 3. Wait for a few seconds Expected result... Read more
Android Player crashing in FMOD when targetting SDK Level 31
There are no steps for bug reproduction Reproducible with: 2020.3.33f1 Notes: - 3 fixes, which potentially can fix this issue, are... Read more
"Unable to load assets of type" errors appear if Assets have Labels when...
How to reproduce: 1. Open project "AddressablesBug" 2. Open the "Test" Scene 3. Enter the Play Mode 4. Observe the Console window ... Read more
[iOS] Apps with UIApplicationExitsOnSuspend in info.plist failing to pas...
Last week (WWDC) Apple announced a new way to handle multitasking on iOS and iPadOS 13, so when you attempt to publish an App using ... Read more
[Android] 64 bit Build with Physics.Processing runs at a very low FPS
Steps to reproduce: 1. Open user's attached project "PerformanceDrop.zip" 2. Build it on Huawei Huawei mate 20 pro 3. Run it and tap... Read more
Shader compilation time is higher in 2021.3 than in 2020.3
Reproduction steps: 1. Open the “ShaderCompilation” project 2. Make sure “Library/ShaderCache” is deleted 3. Open the “Addressabl... Read more
[Android] 'Not enough storage space to install required resources' error...
How to reproduce: 1. Download the attached project 'moonshades_mobile_bugreport.zip' 2. Build And Run on Android device 3. Close the... Read more
[IL2CPP]System.Runtime.Serialization.Formatters.BinaryFormatter doesn't ...
Reproduction steps: 1. Open the attached project "BinaryFormatter.zip" 2. In File > Build Settings, make sure that Scenes/SampleScen... Read more
Performance degradation when activating or deactivating uGUI GameObject
Reproduction steps: 1. Open the attached project "PerformanceBug.zip" 2. Open the "PerformanceTest" Scene 3. Open the Profiler (Wind... Read more
All about bugs
View bugs we have successfully reproduced, and vote for the bugs you want to see fixed most urgently.
Latest issues
- GameObjects don't interact with other GameObjects when the Cloth component is applied
- CreateAsset does not persist keywords set to a material
- [2D][macOS] Rendering artifacts when dragging .PNG or .JPEG image files to the Scene view
- [Linux][URP] Sprites are flickering in scene when added into 2D URP project
- Link to documentation for PlayableDirector Component is broken