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18
votes
Fixed

[iOS][Cardboard] Left and right camera view is offset too far away from ...

VR

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May 03, 2017

-

Version: 5.6.0p3

Cardboard view cameras are offset too far away from one another, resulting in objects only being seen for one eye. Steps to reprodu... Read more

65
votes
Fixed

[iOS] Sound volume of music playing on the device gets quiet after launc...

iOS

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Sep 04, 2016

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Version: 5.3.6p4

When a Unity app is launched, any audio playing on the device (iTunes, Spotify, etc.) gets quiet, even when the app is not playing a... Read more

30
votes
Fixed

[Android] VideoPlayer not playing video

Video

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Jan 02, 2017

-

Version: 5.6.0b3

How to reproduce: 1. Open user provided project 2. Build and run on device 3. Observe that instead of video only white quad is shown... Read more

30
votes
Fixed

[Android] PhysX crash when calling Physics.OverlapBoxNonAlloc or Overla...

Mobile

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Feb 06, 2017

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Version: 5.4.3p2

How to reproduce: 1. Open the attached project 2. Build and run on Android device 3. Play the game, use skills by pressing any of th... Read more

93
votes
Fixed

CharacterController might start to ignore collisions after a scene was r...

Physics

-

Jun 29, 2016

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Version: 5.3.3p3

Steps to reproduce: 1. Open attached project 2. Open "Test" scene 3. Run the scene 4. Notice how "Instance {number}" fails to collid... Read more

73
votes
Fixed

Game view disappears after playmode

Scene/Game View

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Aug 05, 2016

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Version: 5.4.0f3

This issue is floating and appears in a while when user works with Editor for a certain time. Both GameView and SceneView should be... Read more

15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX

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Jun 15, 2017

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Version: 2017.1.0b10

1. Open QA stripped project 2. Open scene 3. Switch to android or iOS platform -- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.... Read more

13
votes
By Design

TMP InputField throws an InvalidOperationException on WebGL with .NET 4.6

WebGL

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Aug 01, 2017

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Version: 2017.1.0p2

Steps to reproduce: 1. Open attached project "937035.zip" 2. Make sure that scripting runtime version is set to .NET 4.6 3. Build & ... Read more

106
votes
Fixed

MeshRenderer.AdditionalVertexStreams collapse static meshes, regression ...

Graphics - General

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Jun 16, 2016

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Version: 5.4.0b19

Steps to reproduce: 1. Open the attached project 2. Open the "Test" Scene 3. Play 4. Notice that object collapsed Regression introd... Read more

34
votes
Fixed

10 times longer asset bundle building when building multiple small asset...

Asset Bundles

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Nov 08, 2016

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Version: 5.5.0b9

Steps to reproduce: 1. Download and open project "assetbundletest.zip" 2. Click "Assets/Build AssetBundles" - 16 asset bundles each ... Read more

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