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13
votes
Fixed

CIL Linker fails when there are many Scenes in build

IL2CPP

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Apr 23, 2020

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Version/s: 2019.3.0a8, 2019.3.10f1, 2020.2

How to reproduce: 1. Open the attached (UnityLinker-MaxJsonSize-Bug.zip) project 2. Build to UWP Expected result: Build fails when... Read more

12
votes
Duplicate

Assertion failed on expression: 'txn.Exists(guid)' is thrown when any as...

Window management

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Aug 19, 2019

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Version/s: 2019.3.0b1, 2020.1.0a1

To reproduce: 1. Open any project 2. In Project window, try creating / relocating / renaming / deleting any assets inside 3. Observe... Read more

12
votes
Fixed

[Deployment Management] Editor crashes on creating a build with custom I...

Windows

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Sep 18, 2019

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Version/s: 2019.3.0b4, 2020.1.0a4

Editor crashes on creating a build when default Icon is assigned. Steps to repro: 1. Open the attached project. 2. File > Build Set... Read more

12
votes
By Design

[DLSS][XR][HDRP] DLSS creates anti-aliasing artifacts with Single Pass a...

Package: Scriptable Render Pipeline HD

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Sep 13, 2021

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Version/s: 12.0.0

Reproduction steps: 1. Open the user's attached project "SinglePassDLSS.zip" 2. Connect Oculus 1/2 3. Enter Play Mode 4. Observe the... Read more

141
votes
By Design

[Animation] Animator Transition does not get interrupted

Animation

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Feb 08, 2018

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Version/s: 2017.1.3p1

Steps to reproduce: 1. Open user attached project 2. Open scene_Crossfade.unity 3. In the Cotroller.cs script, notice that at frame ... Read more

35
votes
Fixed

[HDRP] Render Graph execution error on "RenderPass Render Shadow Maps wa...

Package: Scriptable Render Pipeline HD

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Nov 09, 2021

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Version/s: 13.1.1

Steps to reproduce: 1. Open attached project and make sure paths point to your local Graphics repo 2. Open ReproRendergraph.unity 3.... Read more

34
votes
Fixed

[Android][URP][OpenGLES] Only RenderQueue Transparent GameObjects are re...

Mobile Graphics

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Jan 05, 2021

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Version/s: 2019.4, 2019.4.15f1, 2020.2, 2021.1, 2021.2

Reproduction steps: 1. Open the attached project "EmptyTest.zip" 2. In the Project window under the "Assets" folder open "TerrainTes... Read more

14
votes
Fixed

Editor freezes when Vsync is enabled and Game View window is resized on ...

MacOS

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Oct 26, 2021

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Version/s: 2021.2.0b17, 2021.2.0f1

How to reproduce: 1. Create a new project 2. Open the Game view 3. In the Control Bar, click on the Aspect drop-down menu 4. Toggle ... Read more

39
votes
Fixed

[Windows] High Input Polling rates can impact Editor performance

Input

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Jan 15, 2019

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Version/s: 2017.4.0f1, 2018.3.0a1, 2018.3.0f1, 2019.1.0a1, 2019.2.0a1

Steps to reproduce: 1. Download and open the attached project 2. Move the mouse inside the scene view Expected result: little to no... Read more

17
votes
Fixed

"TlsException: Handshake failed" error when UWP Build configuration is s...

Universal Windows Platform

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Dec 09, 2021

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Version/s: 2020.3.24f1, 2021.2, 2022.1

How to reproduce: 1. Open the attached project "HttpClientRepro.zip" 2. Open File>Build Settings... 3. Switch Platform to Universal ... Read more

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