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29
votes
Active

[Win] Stuttering sound of mp4 files, video lags

Video

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Apr 08, 2017

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Version: 5.6.0f3

Steps to reproduce: 1. Open user attached project 2. Play the scene 3. Notice that the sound is stuttering, video lags Expected res... Read more

29
votes
Fixed

[Android] [iOS] GLSL shader compilation failure on some mobile devices

Shaders

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Apr 07, 2017

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Version: 5.6.0f3

Steps to reproduce: 1) Download attached project 'UnityGLSLBug-Unity522.zip' 2) Build and run 'TestingGLES' scene on a devcie Note:... Read more

39
votes
Fixed

Android Build fails when the latest Android SDK Tools 25.3.1 version is ...

Mobile

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Mar 08, 2017

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Version: 5.5.2f1

How to reproduce: 1. Update Android SDK Tools to 25.3.1 - In Mac open Android Studio -> Check for updates and update Android Studi... Read more

32
votes
Fixed

Rect Transform position values are set to NaN, when Rect Transform is cr...

UI

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Mar 21, 2017

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Version: 5.6.0f1

To Reproduce: 1. Open project 2. Play scene 3. In hierarchy choose 'Sizer' object in 'Canvas- Scale 0.01'-> 'Table Holder'-> 'Table... Read more

15
votes
Fixed

[Regression] Crash in GfxDevice::SetRenderTargets caused by GrabPass{} i...

DirectX

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Jun 15, 2017

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Version: 2017.1.0b10

1. Open QA stripped project 2. Open scene 3. Switch to android or iOS platform -- CRASH Reproduced on: 5.6.1p2, 2017.1.0b6, 2017.1.... Read more

18
votes
Fixed

'Assertion failed: m_HandleManager.IsValidHandle (renderer.m_Handle)' er...

Graphics - General

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May 18, 2017

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Version: 5.6.1f1

To reproduce: 1. Open the project, attached by user (SMR.zip) 2. Open "Repro" scene 3. Enter Play mode 4. Observe console Expected... Read more

24
votes
Fixed

[Networking] Console is flooding with "host id out of bound id {0} max i...

Networking

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Apr 05, 2017

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Version: 5.6.0f3

Reproduction steps: 1. Open the attached project. 2. Build and run it as Standalone. 3. Click "Initialize Broadcast". 4. Click "Star... Read more

21
votes
Active

Awake of NetworkBehaviour is not called at launch in standalone build, b...

Networking

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Apr 19, 2017

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Version: 5.6.0f3

In Editor, Awake and Start functions are called as follows: Awake in Networked object, Awake in local object, Start in local object,... Read more

21
votes
Fixed

[iOS][Metal] GPU Hang Error (IOAF code 3) in Xcode Console

iOS

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Apr 18, 2017

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Version: 5.6.0f3

Errors appear in the Xcode Console when User's project is run on iOS: 2017-04-19 12:55:18.131719+0300 KneeViewer[346:45705] Executio... Read more

200
votes
Fixed

[iOS] Changing the screen orientation via a script sometimes results in ...

iOS

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Sep 27, 2016

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Version: 5.4.0f3

When the orientation of the screen is changed via a script (with Screen.orientation) on iOS 10 devices, sometimes the screen remains... Read more

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